blender.html:

* Renaming header to alpha 0.
* Some updates for the Python Installation notes.
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Thomas Dinges
2009-11-22 18:57:16 +00:00
parent aa77377052
commit 85080f9e3f

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@@ -5,11 +5,10 @@
<TITLE>A brief introduction to Blender</TITLE> <TITLE>A brief introduction to Blender</TITLE>
<META NAME="GENERATOR" CONTENT="OpenOffice.org 3.1 (Win32)"> <META NAME="GENERATOR" CONTENT="OpenOffice.org 3.1 (Win32)">
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</HEAD> </HEAD>
<BODY LANG="de-DE" DIR="LTR"> <BODY LANG="de-DE" DIR="LTR">
<H1 LANG="en-US" ALIGN=CENTER><A NAME="top"></A>Blender v2.5 beta <H1 LANG="en-US" ALIGN=CENTER><A NAME="top"></A>Blender v2.5 alpha 0</H1>
series</H1>
<P><BR><BR> <P><BR><BR>
</P> </P>
<OL> <OL>
@@ -109,18 +108,18 @@ scripting language for im/exporters, UI buttons layout and other
areas like presets. On Windows, Python 3.1 is included in the zip areas like presets. On Windows, Python 3.1 is included in the zip
package from blender.org. package from blender.org.
</P> </P>
<P LANG="en-US">In other platforms Python is usually a standard <P LANG="en-US">On other platforms Python is usually a standard
component nowadays, so unless there's a version mismatch or an component nowadays, so unless there's a version mismatch or an
incomplete py installation, there should be no problems.</P> incomplete Python installation, there should be no problems.</P>
<P LANG="en-US">Even if you do have the right version of Python <P LANG="en-US">Even if you do have the right version of Python
installed you may need to tell the embedded Python interpreter where installed you may need to tell the embedded Python interpreter where
the installation is. To do that it's enough to set a system variable the installation is. To do that it's enough to set a system variable
called PYTHON to the full path to the stand-alone Python executable called PYTHON to the full path to the stand-alone Python executable
(to find out execute &quot;import sys; print sys.executable&quot; (to find out execute &quot;import sys; print (sys.executable)&quot;
inside the stand-alone interpreter, not in Blender). To check which inside the stand-alone interpreter, not in Blender). In Blender 2.5
Python was linked to your Blender binary, execute &quot;import sys; alpha 0, Python 3.1 is linked to your Blender binary, so you have
print sys.version&quot; at Blender's text editor), it's 3.1.something to use a Python 3.1.x version.
-- only the two first numbers should have to match with yours.</P> </P>
<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P> <P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
<H2 LANG="en-US"><A NAME="start"></A>3. Getting Started</H2> <H2 LANG="en-US"><A NAME="start"></A>3. Getting Started</H2>
<P LANG="en-US">Blender's main strength is at modeling, animating and <P LANG="en-US">Blender's main strength is at modeling, animating and
@@ -388,7 +387,7 @@ and pulldown menus. That means also the 2D options for OpenGL should
work good, something easily ignored or badly tested by 3d card work good, something easily ignored or badly tested by 3d card
manufacturers, who target more at the latest SFX features for new 3d manufacturers, who target more at the latest SFX features for new 3d
games.<BR>In general Blender performs very well on 3d cards from games.<BR>In general Blender performs very well on 3d cards from
renowned brands, such as NVidia, ATI or 3dLabs.</P> renowned brands, such as NVIDIA, ATI or 3dLabs.</P>
<H3 LANG="en-US"><A NAME="trouble_py"></A>Scripts</H3> <H3 LANG="en-US"><A NAME="trouble_py"></A>Scripts</H3>
<P><SPAN LANG="en-US">To be sure that some functionality is scripted: <P><SPAN LANG="en-US">To be sure that some functionality is scripted:
all scripts in Blender can be accessed from the &quot;Scripts&quot; all scripts in Blender can be accessed from the &quot;Scripts&quot;