Fix [#35127] Layout -> Frame doen't exist anymore
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@@ -101,6 +101,7 @@ shader_node_categories = [
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]),
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ShaderOldNodeCategory("SH_GROUP", "Group", items=shader_node_group_items),
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ShaderOldNodeCategory("SH_LAYOUT", "Layout", items=[
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NodeItem("NodeFrame"),
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]),
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# New Shader Nodes (Cycles)
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@@ -183,6 +184,7 @@ shader_node_categories = [
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]),
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ShaderNewNodeCategory("SH_NEW_GROUP", "Group", items=shader_node_group_items),
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ShaderNewNodeCategory("SH_NEW_LAYOUT", "Layout", items=[
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NodeItem("NodeFrame"),
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]),
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]
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@@ -287,6 +289,7 @@ compositor_node_categories = [
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]),
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CompositorNodeCategory("CMP_GROUP", "Group", items=compositor_node_group_items),
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CompositorNodeCategory("CMP_LAYOUT", "Layout", items = [
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NodeItem("NodeFrame"),
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NodeItem("CompositorNodeSwitch"),
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]),
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]
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@@ -341,6 +344,7 @@ texture_node_categories = [
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]),
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TextureNodeCategory("TEX_GROUP", "Group", items=texture_node_group_items),
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TextureNodeCategory("TEX_LAYOUT", "Layout", items = [
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NodeItem("NodeFrame"),
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]),
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]
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