Fix freestyle UI after workspace > engine changes
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@@ -1538,7 +1538,7 @@ def process(layer_name, lineset_name):
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raise RuntimeError("No Thickness modifier with type", type(m), m)
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# -- Textures -- #
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has_tex = False
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if scene.render.use_shading_nodes:
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if scene.view_render.use_shading_nodes:
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if linestyle.use_nodes and linestyle.node_tree:
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shaders_list.append(BlenderTextureShader(linestyle.node_tree))
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has_tex = True
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