WM: rename manipulator to gizmo in Python API
This commit is contained in:
@@ -1,16 +1,16 @@
|
||||
# Example of a group that edits a single property
|
||||
# using the predefined manipulator arrow.
|
||||
# using the predefined gizmo arrow.
|
||||
#
|
||||
# Usage: Select a light in the 3D view and drag the arrow at it's rear
|
||||
# to change it's energy value.
|
||||
#
|
||||
import bpy
|
||||
from bpy.types import (
|
||||
ManipulatorGroup,
|
||||
GizmoGroup,
|
||||
)
|
||||
|
||||
|
||||
class MyLightWidgetGroup(ManipulatorGroup):
|
||||
class MyLightWidgetGroup(GizmoGroup):
|
||||
bl_idname = "OBJECT_WGT_light_test"
|
||||
bl_label = "Test Light Widget"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
@@ -23,9 +23,9 @@ class MyLightWidgetGroup(ManipulatorGroup):
|
||||
return (ob and ob.type == 'LIGHT')
|
||||
|
||||
def setup(self, context):
|
||||
# Arrow manipulator has one 'offset' property we can assign to the light energy.
|
||||
# Arrow gizmo has one 'offset' property we can assign to the light energy.
|
||||
ob = context.object
|
||||
mpr = self.manipulators.new("MANIPULATOR_WT_arrow_3d")
|
||||
mpr = self.gizmos.new("GIZMO_WT_arrow_3d")
|
||||
mpr.target_set_prop("offset", ob.data, "energy")
|
||||
mpr.matrix_basis = ob.matrix_world.normalized()
|
||||
mpr.draw_style = 'BOX'
|
||||
|
Reference in New Issue
Block a user