UI: multi-value-edit, tint button while editing
Currently re-uses node-flag (which is only used to tint color too)
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@@ -185,12 +185,17 @@ typedef struct uiSelectContextStore {
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static bool ui_selectcontext_begin(
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bContext *C, uiBut *but, struct uiSelectContextStore *selctx_data);
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static void ui_selectcontext_end(
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uiBut *but, uiSelectContextStore *selctx_data);
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static void ui_selectcontext_apply(
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bContext *C, uiBut *but, struct uiSelectContextStore *selctx_data,
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const double value, const double value_orig);
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#define IS_ALLSELECT_EVENT(event) ((event)->alt != 0)
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/* just show a tinted color so users know its activated */
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#define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE
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#endif /* USE_ALLSELECT */
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@@ -1426,9 +1431,25 @@ finally:
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/* caller can clear */
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selctx_data->do_free = true;
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if (success) {
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but->flag |= UI_BUT_IS_SELECT_CONTEXT;
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}
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return success;
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}
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static void ui_selectcontext_end(
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uiBut *but, uiSelectContextStore *selctx_data)
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{
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if (selctx_data->do_free) {
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if (selctx_data->elems) {
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MEM_freeN(selctx_data->elems);
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}
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}
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but->flag &= ~UI_BUT_IS_SELECT_CONTEXT;
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}
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static void ui_selectcontext_apply(
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bContext *C, uiBut *but, uiSelectContextStore *selctx_data,
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const double value, const double value_orig)
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@@ -7606,11 +7627,7 @@ static void button_activate_exit(
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MEM_freeN(data->origstr);
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#ifdef USE_ALLSELECT
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if (data->select_others.do_free) {
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if (data->select_others.elems) {
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MEM_freeN(data->select_others.elems);
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}
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}
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ui_selectcontext_end(but, &data->select_others);
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#endif
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/* redraw (data is but->active!) */
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