Cycles: Remove ccl_addr_space from RNG passed to functions
Simplifies code quite a bit, making it shorter and easier to extend. Currently no functional changes for users, but is required for the upcoming work of shadow catcher support with OpenCL.
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committed by
Sergey Sharybin

parent
d14e39622a
commit
8ada7f7397
@@ -28,7 +28,7 @@ bool kernel_path_subsurface_scatter(
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ShaderData *emission_sd,
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PathRadiance *L,
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ccl_addr_space PathState *state,
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ccl_addr_space RNG *rng,
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RNG *rng,
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ccl_addr_space Ray *ray,
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ccl_addr_space float3 *throughput,
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ccl_addr_space SubsurfaceIndirectRays *ss_indirect)
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@@ -47,7 +47,7 @@ bool kernel_path_subsurface_scatter(
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*/
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kernel_assert(!ss_indirect->tracing);
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uint lcg_state = lcg_state_init_addrspace(rng, state, 0x68bc21eb);
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uint lcg_state = lcg_state_init(rng, state->rng_offset, state->sample, 0x68bc21eb);
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SubsurfaceIntersection ss_isect;
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float bssrdf_u, bssrdf_v;
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