Ghost Context Refactor
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
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@@ -32,7 +32,7 @@
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extern "C" {
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#include "bgl.h"
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}
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#include "GL/glew.h"
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#include "glew-mx.h"
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#include <vector>
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#include <string.h>
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