Data previews: add utils to generate/clear previews.
Not much to add, you can now clear previews from current .blend file, or a set of non-opened files. Likewise, you can generate previews (for mat/tex, objects, groups, scenes, ...).
This commit is contained in:
243
release/scripts/startup/bl_operators/file.py
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243
release/scripts/startup/bl_operators/file.py
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Operator
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from bpy.props import (
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StringProperty,
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BoolProperty,
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CollectionProperty,
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)
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# ########## Datablock previews... ##########
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class WM_OT_previews_batch_generate(Operator):
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"""Generate selected .blend file's previews"""
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bl_idname = "wm.previews_batch_generate"
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bl_label = "Batch-Generate Previews"
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bl_options = {'REGISTER'}
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# -----------
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# File props.
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files = CollectionProperty(
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type=bpy.types.OperatorFileListElement,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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directory = StringProperty(
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maxlen=1024,
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subtype='FILE_PATH',
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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# Show only images/videos, and directories!
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filter_blender = BoolProperty(
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default=True,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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filter_folder = BoolProperty(
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default=True,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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# -----------
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# Own props.
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use_scenes = BoolProperty(
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default=True,
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name="Scenes",
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description="Generate scenes' previews",
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)
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use_groups = BoolProperty(
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default=True,
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name="Groups",
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description="Generate groups' previews",
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)
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use_objects = BoolProperty(
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default=True,
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name="Objects",
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description="Generate objects' previews",
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)
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use_intern_data = BoolProperty(
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default=True,
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name="Mat/Tex/...",
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description="Generate 'internal' previews (materials, textures, images, etc.)",
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)
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use_trusted = BoolProperty(
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default=False,
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name="Trusted Blend Files",
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description="Enable python evaluation for selected files",
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)
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def invoke(self, context, event):
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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def execute(self, context):
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if "subprocess" in locals():
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import imp
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imp.reload(preview_render)
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else:
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import os
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import subprocess
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from bl_previews_utils import bl_previews_render as preview_render
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context.window_manager.progress_begin(0, len(self.files))
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context.window_manager.progress_update(0)
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for i, fn in enumerate(self.files):
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blen_path = os.path.join(self.directory, fn.name)
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cmd = [
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bpy.app.binary_path,
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"--background",
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"--factory-startup",
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"-noaudio",
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]
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if self.use_trusted:
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cmd.append("--enable-autoexec")
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cmd.extend([
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blen_path,
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"--python",
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os.path.join(os.path.dirname(preview_render.__file__), "bl_previews_render.py"),
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"--",
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])
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if not self.use_scenes:
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cmd.append('--no_scenes')
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if not self.use_groups:
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cmd.append('--no_groups')
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if not self.use_objects:
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cmd.append('--no_objects')
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if not self.use_intern_data:
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cmd.append('--no_data_intern')
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if subprocess.call(cmd):
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self.report({'ERROR'}, "Previews generation process failed for file '%s'!" % blen_path)
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context.window_manager.progress_end()
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return {'CANCELLED'}
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context.window_manager.progress_update(i + 1)
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context.window_manager.progress_end()
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return {'FINISHED'}
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class WM_OT_previews_batch_clear(Operator):
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"""Clear selected .blend file's previews"""
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bl_idname = "wm.previews_batch_clear"
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bl_label = "Batch-Clear Previews"
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bl_options = {'REGISTER'}
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# -----------
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# File props.
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files = CollectionProperty(
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type=bpy.types.OperatorFileListElement,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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directory = StringProperty(
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maxlen=1024,
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subtype='FILE_PATH',
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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# Show only images/videos, and directories!
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filter_blender = BoolProperty(
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default=True,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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filter_folder = BoolProperty(
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default=True,
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options={'HIDDEN', 'SKIP_SAVE'},
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)
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# -----------
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# Own props.
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use_scenes = BoolProperty(
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default=True,
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name="Scenes",
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description="Clear scenes' previews",
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)
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use_groups = BoolProperty(default=True,
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name="Groups",
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description="Clear groups' previews",
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)
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use_objects = BoolProperty(
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default=True,
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name="Objects",
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description="Clear objects' previews",
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)
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use_intern_data = BoolProperty(
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default=True,
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name="Mat/Tex/...",
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description="Clear 'internal' previews (materials, textures, images, etc.)",
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)
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use_trusted = BoolProperty(
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default=False,
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name="Trusted Blend Files",
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description="Enable python evaluation for selected files",
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)
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def invoke(self, context, event):
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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def execute(self, context):
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if "subprocess" in locals():
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import imp
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imp.reload(preview_render)
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else:
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import os
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import subprocess
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from bl_previews_utils import bl_previews_render as preview_render
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context.window_manager.progress_begin(0, len(self.files))
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context.window_manager.progress_update(0)
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for i, fn in enumerate(self.files):
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blen_path = os.path.join(self.directory, fn.name)
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cmd = [
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bpy.app.binary_path,
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"--background",
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"--factory-startup",
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"-noaudio",
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]
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if self.use_trusted:
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cmd.append("--enable-autoexec")
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cmd.extend([
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blen_path,
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"--python",
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os.path.join(os.path.dirname(preview_render.__file__), "bl_previews_render.py"),
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"--",
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"--clear",
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])
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if not self.use_scenes:
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cmd.append('--no_scenes')
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if not self.use_groups:
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cmd.append('--no_groups')
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if not self.use_objects:
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cmd.append('--no_objects')
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if not self.use_intern_data:
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cmd.append('--no_data_intern')
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if subprocess.call(cmd):
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self.report({'ERROR'}, "Previews clear process failed for file '%s'!" % blen_path)
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context.window_manager.progress_end()
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return {'CANCELLED'}
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context.window_manager.progress_update(i + 1)
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context.window_manager.progress_end()
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return {'FINISHED'}
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