Fix last part of #26850: OS X game player did not react to quit event.
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@@ -448,6 +448,7 @@ bool GPG_Application::processEvent(GHOST_IEvent* event)
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case GHOST_kEventWindowClose:
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case GHOST_kEventWindowClose:
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case GHOST_kEventQuit:
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m_exitRequested = KX_EXIT_REQUEST_OUTSIDE;
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m_exitRequested = KX_EXIT_REQUEST_OUTSIDE;
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break;
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break;
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