[Windows] Add support for code signing the final binaries.
The option is controlled with the WITH_WINDOWS_CODESIGN option and needs: - Signtool must be found on the system, the standard windows sdk folders will be searched for it. - The path to the pfx file (WINDOWS_CODESIGN_PFX) - The password for the pfx , this can either be set by the WINDOWS_CODESIGN_PFX_PASSWORD variable but given that ends up in CMakeCache.txt (which might be undesirable) there is a backup option of setting the PFXPASSWORD environment variable on the system. Reviewers: sergey, juicyfruit Reviewed By: juicyfruit Tags: #bf_blender, #platform:_windows Differential Revision: https://developer.blender.org/D2182
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@@ -58,7 +58,7 @@ if(WIN32 AND NOT UNIX)
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blenderplayer ${EXETYPE}
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bad_level_call_stubs/stubs.c
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${CMAKE_SOURCE_DIR}/release/windows/icons/winblender.rc)
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WINDOWS_SIGN_TARGET(blenderplayer)
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install(TARGETS blenderplayer
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COMPONENT Blenderplayer
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DESTINATION ".")
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