cleanup: spelling & typos
Comments only, no functional change.
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@@ -140,7 +140,7 @@ private:
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const int m_contextFlags;
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const int m_contextResetNotificationStrategy;
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/** The opgnGL drawing context */
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/** The OpenGL drawing context */
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NSOpenGLContext *m_openGLContext;
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//static CGLEWContext *s_cglewContext;
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@@ -58,7 +58,7 @@ GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys)
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}
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else {
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#ifdef DEBUG
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/* annoying for official builds, just adds noise and most prople don't own these */
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/* annoying for official builds, just adds noise and most people don't own these */
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puts("ndof: spacenavd not found");
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/* This isn't a hard error, just means the user doesn't have a 3D mouse. */
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#endif
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@@ -1128,7 +1128,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
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* until it finds a window that processes it.
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*/
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/* Get the winow under the mouse and send event to it's queue. */
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/* Get the window under the mouse and send event to its queue. */
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POINT mouse_pos = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
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HWND mouse_hwnd = ChildWindowFromPoint(HWND_DESKTOP, mouse_pos);
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GHOST_WindowWin32 *mouse_window = (GHOST_WindowWin32 *)::GetWindowLongPtr(mouse_hwnd, GWLP_USERDATA);
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@@ -1136,7 +1136,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
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event = processWheelEvent(mouse_window, wParam, lParam);
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}
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else {
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/* Happens when wmouse is not over of any of blender windows. */
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/* Happens when mouse is not over any of blender's windows. */
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event = processWheelEvent(window, wParam, lParam);
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}
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@@ -90,13 +90,13 @@ void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments
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void glutil_draw_filled_arc(float start, float angle, float radius, int nsegments);
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/**
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* Routines an integer value as obtained by glGetIntegerv.
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* Returns an integer value as obtained by glGetIntegerv.
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* The param must cause only one value to be gotten from GL.
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*/
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int glaGetOneInteger(int param);
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/**
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* Routines a float value as obtained by glGetIntegerv.
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* Returns a float value as obtained by glGetFloatv.
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* The param must cause only one value to be gotten from GL.
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*/
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float glaGetOneFloat(int param);
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@@ -164,8 +164,8 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
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/** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering.
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*
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* glwDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate
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* for drawing using both vertice (Vertex, etc) and raster (RasterPos, Rect)
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* glaDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate
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* for drawing using both vertex (Vertex, etc) and raster (RasterPos, Rect)
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* commands. All coordinates should be at integer positions. There is little
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* to no reason to use glVertex2f etc. functions during 2D rendering, and
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* thus no reason to +-0.5 the coordinates or perform other silly
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@@ -65,7 +65,7 @@ static int roundboxtype = UI_CNR_ALL;
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void UI_draw_roundbox_corner_set(int type)
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{
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/* Not sure the roundbox function is the best place to change this
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* if this is undone, its not that big a deal, only makes curves edges
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* if this is undone, it's not that big a deal, only makes curves edges
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* square for the */
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roundboxtype = type;
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@@ -839,7 +839,7 @@ void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *r_sc_x
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}
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/**
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* Translate the \a world point from world coordiantes into screen space.
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* Translate the \a world point from world coordinates into screen space.
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*/
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void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int screen_r[2])
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{
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@@ -848,7 +848,7 @@ void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int screen_r[2])
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}
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/**
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* Restores the previous OpenGL state and free's the auxilary gla data.
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* Restores the previous OpenGL state and frees the auxiliary gla data.
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*/
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void glaEnd2DDraw(gla2DDrawInfo *di)
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{
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@@ -6781,7 +6781,7 @@ static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEven
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#endif
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case MOUSEMOVE:
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{
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/* don't recalculat the best edge */
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/* don't recalculate the best edge */
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const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
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if (is_clamp) {
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calcVertSlideMouseActiveEdges(t, event->mval);
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