the compositor optional for cmake: WITH_COMPOSITOR
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@@ -130,6 +130,7 @@ option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effect
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option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
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option(WITH_GAMEENGINE "Enable Game Engine" ON)
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option(WITH_PLAYER "Build Player" OFF)
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option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
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# GHOST Windowing Library Options
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option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
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