Cycles: Skip the compilation of the dedicated SSE2 kernel on x86-64, we can assume SSE2 here, so just re-use the regular one. Saves 500kb in the blender binary.

Reviewed by: brecht
Differential Revision: https://developer.blender.org/D199
This commit is contained in:
Thomas Dinges
2014-01-14 20:39:21 +01:00
parent d980c3eccb
commit 9351ac0d85
11 changed files with 109 additions and 63 deletions

View File

@@ -17,8 +17,10 @@
/* Optimized CPU kernel entry points. This file is compiled with SSE3/SSSE3
* optimization flags and nearly all functions inlined, while kernel.cpp
* is compiled without for other CPU's. */
#ifdef WITH_OPTIMIZED_KERNEL
#include "util_optimization.h"
#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
/* SSE optimization disabled for now on 32 bit, see bug #36316 */
#if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
@@ -73,4 +75,3 @@ void kernel_cpu_sse41_shader(KernelGlobals *kg, uint4 *input, float4 *output, in
CCL_NAMESPACE_END
#endif