example of Physics Constraints module :)

+ some small fixes in other docs.

A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module

We would have it:
Game Logic (bge.logic)
...
This commit is contained in:
Dalai Felinto
2011-07-08 06:51:12 +00:00
parent 357afe06bc
commit 936737b70f
4 changed files with 39 additions and 4 deletions

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@@ -0,0 +1,37 @@
"""
Basic Physics Constraint
++++++++++++++++++++++
Example of how to create a hinge Physics Constraint between two objects.
"""
from bge import logic
from bge import constraints
# get object list
objects = logic.getCurrentScene().objects
# get object named Object1 and Object 2
object_1 = objects["Object1"]
object_2 = objects["Object2"]
# want to use Edge constraint type
constraint_type = 2
# get Object1 and Object2 physics IDs
physics_id_1 = object_1.getPhysicsId()
physics_id_2 = object_2.getPhysicsId()
# Use bottom right edge of Object1 for hinge position
edge_position_x = 1.0
edge_position_y = 0.0
edge_position_z = -1.0
# use Object1 y axis for angle to point hinge
edge_angle_x = 0.0
edge_angle_y = 1.0
edge_angle_z = 0.0
# create an edge constraint
constraints.createConstraint( physics_id_1, physics_id_2,
constraint_type,
edge_position_x, edge_position_y, edge_position_z,
edge_angle_x, edge_angle_y, edge_angle_z )

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@@ -5,7 +5,6 @@ Example of how to replace a texture in game with an external image.
createTexture() and removeTexture() are to be called from a module Python
Controller.
"""
import bge
from bge import logic
from bge import texture
@@ -14,7 +13,7 @@ def createTexture(cont):
object = cont.owner
# get the reference pointer (ID) of the internal texture
ID = VT.materialID(obj, 'IMoriginal.png')
ID = texture.materialID(obj, 'IMoriginal.png')
# create a texture object
object_texture = texture.Texture(object, ID)

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@@ -5,7 +5,6 @@ Blender Game Engine example of using the blf module. For this module to work we
need to use the OpenGL wrapper :class:`~bgl` as well.
"""
# import game engine modules
import bge
from bge import render
from bge import logic
# import stand alone modules

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@@ -1,5 +1,5 @@
Game Engine bge.events module
Game Engine bge.events Module
=============================
*****