Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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@@ -57,7 +57,7 @@ float3 DiagSplit::project(Patch *patch, float2 uv)
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patch->eval(&P, NULL, NULL, uv.x, uv.y);
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if(camera)
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P = transform(&camera->worldtoraster, P);
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P = transform_perspective(&camera->worldtoraster, P);
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return P;
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}
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