BGE PyAPI
- renamed generic attribute "isValid" to "invalid" since BL_Shader already uses isValid. - Moved deprecation warnings from CValue - removed unused KX_Scene::SetProjectionMatrix and KX_Scene::GetViewMatrix - Added KX_Scene attributes "lights", "cameras", "objects_inactive", to allow access to objects in unseen layers (before the AddObject actuator adds them) - KX_Camera deprecated cam.enableViewport(bool) for cam.isViewport which can be read as well.
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@@ -446,7 +446,7 @@ public:
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KX_PYMETHOD_O(PyObjectPlus,isA);
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/* Kindof dumb, always returns True, the false case is checked for, before this function gets accessed */
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static PyObject* pyattr_get_is_valid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject* pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject *GetProxy_Ext(PyObjectPlus *self, PyTypeObject *tp);
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static PyObject *NewProxy_Ext(PyObjectPlus *self, PyTypeObject *tp, bool py_owns);
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@@ -458,6 +458,14 @@ public:
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*/
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virtual void ProcessReplica();
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static bool m_ignore_deprecation_warnings;
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/** enable/disable display of deprecation warnings */
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static void SetDeprecationWarnings(bool ignoreDeprecationWarnings);
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/** Shows a deprecation warning */
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static void ShowDeprecationWarning(const char* method,const char* prop);
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};
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PyObject *py_getattr_dict(PyObject *pydict, PyObject *tp_dict);
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