BGE: correct case for createConstraint keyword
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@@ -29,26 +29,26 @@ Physics Constraints (bge.constraints)
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:arg physicsid_2: the physics id of the second object in constraint.
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:type physicsid_2: int
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:arg constrainttype: the type of the constraint.
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:type constrainttype: int
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:arg constraint_type: the type of the constraint.
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:type constraint_type: int
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:arg pivot_X: pivot X position (optional).
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:type pivot_X: float
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:arg pivot_x: pivot X position (optional).
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:type pivot_x: float
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:arg pivot_Y: pivot Y position (optional).
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:type pivot_Y: float
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:arg pivot_y: pivot Y position (optional).
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:type pivot_y: float
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:arg pivot_Z: pivot Z position (optional).
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:type pivot_Z: float
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:arg pivot_z: pivot Z position (optional).
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:type pivot_z: float
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:arg axis_X: X axis angle in degrees (optional).
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:type axis_X: float
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:arg axis_x: X axis angle in degrees (optional).
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:type axis_x: float
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:arg axis_Y: Y axis angle in degrees (optional).
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:type axis_Y: float
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:arg axis_y: Y axis angle in degrees (optional).
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:type axis_y: float
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:arg axis_Z: Z axis angle in degrees (optional).
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:type axis_Z: float
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:arg axis_z: Z axis angle in degrees (optional).
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:type axis_z: float
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:arg flag: 128 to disable collision between linked bodies (optional).
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:type flag: int
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