new python module constants
* bpy.home - result of BLI_gethome() * bpy.version - BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION * bpy.version_string, as above, formatted: "%d.%02d (sub %d)"
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@@ -40,29 +40,6 @@ All objects that can be represented as a mesh (mesh, curve, metaball, surface, t
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will be exported as mesh data.
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"""
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# --------------------------------------------------------------------------
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# OBJ Export v1.1 by Campbell Barton (AKA Ideasman)
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# --------------------------------------------------------------------------
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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# --------------------------------------------------------------------------
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# import math and other in functions that use them for the sake of fast Blender startup
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# import math
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import os
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@@ -384,8 +361,7 @@ def write(filename, objects, scene,
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file = open(filename, "w")
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# Write Header
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version = "2.5"
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file.write('# Blender3D v%s OBJ File: %s\n' % (version, bpy.data.filename.split('/')[-1].split('\\')[-1] ))
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file.write('# Blender3D v%s OBJ File: %s\n' % (bpy.version_string, bpy.data.filename.split('/')[-1].split('\\')[-1] ))
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file.write('# www.blender3d.org\n')
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# Tell the obj file what material file to use.
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