allow building with ffmpeg but not aud
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@@ -203,7 +203,7 @@ if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
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message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
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endif()
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if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK OR WITH_CODEC_FFMPEG))
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if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
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message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG require WITH_AUDASPACE")
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endif()
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@@ -91,7 +91,9 @@ static uint8_t* audio_output_buffer = 0;
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static int audio_outbuf_size = 0;
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static double audio_time = 0.0f;
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#ifdef WITH_AUDASPACE
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static AUD_Device* audio_mixdown_device = 0;
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#endif
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#define FFMPEG_AUTOSPLIT_SIZE 2000000000
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@@ -105,6 +107,7 @@ static void delete_picture(AVFrame* f)
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}
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}
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#ifdef WITH_AUDASPACE
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static int write_audio_frame(void)
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{
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AVCodecContext* c = NULL;
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@@ -147,6 +150,7 @@ static int write_audio_frame(void)
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}
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return 0;
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}
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#endif // #ifdef WITH_AUDASPACE
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/* Allocate a temporary frame */
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static AVFrame* alloc_picture(int pix_fmt, int width, int height)
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@@ -853,7 +857,7 @@ int start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty, Repo
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ffmpeg_autosplit_count = 0;
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success = start_ffmpeg_impl(rd, rectx, recty, reports);
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#ifdef WITH_AUDASPACE
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if(audio_stream)
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{
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AVCodecContext* c = audio_stream->codec;
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@@ -863,12 +867,13 @@ int start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty, Repo
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specs.rate = rd->ffcodecdata.audio_mixrate;
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audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->ffcodecdata.audio_volume);
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}
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#endif
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return success;
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}
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void end_ffmpeg(void);
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#ifdef WITH_AUDASPACE
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static void write_audio_frames(double to_pts)
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{
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int finished = 0;
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@@ -880,6 +885,7 @@ static void write_audio_frames(double to_pts)
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}
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}
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}
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#endif
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int append_ffmpeg(RenderData *rd, int frame, int *pixels, int rectx, int recty, ReportList *reports)
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{
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@@ -907,8 +913,9 @@ int append_ffmpeg(RenderData *rd, int frame, int *pixels, int rectx, int recty,
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}
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}
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#ifdef WITH_AUDASPACE
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write_audio_frames((frame - rd->sfra) / (((double)rd->frs_sec) / rd->frs_sec_base));
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#endif
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return success;
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}
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@@ -922,12 +929,14 @@ void end_ffmpeg(void)
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write_audio_frames();
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}*/
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#ifdef WITH_AUDASPACE
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if(audio_mixdown_device)
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{
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AUD_closeReadDevice(audio_mixdown_device);
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audio_mixdown_device = 0;
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}
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#endif
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if (video_stream && video_stream->codec) {
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fprintf(stderr, "Flushing delayed frames...\n");
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flush_ffmpeg ();
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