Fix #28942: Minimize stretch in UV editing has no continues grab
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@@ -464,7 +464,7 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
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/* identifiers */
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/* identifiers */
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ot->name= "Minimize Stretch";
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ot->name= "Minimize Stretch";
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ot->idname= "UV_OT_minimize_stretch";
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ot->idname= "UV_OT_minimize_stretch";
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_GRAB_POINTER|OPTYPE_BLOCKING;
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ot->description="Reduce UV stretching by relaxing angles";
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ot->description="Reduce UV stretching by relaxing angles";
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/* api callbacks */
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/* api callbacks */
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