Fix T41109: Reloading image that has been modified outside Blender does not update image in Image Texture nodes
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@@ -59,6 +59,7 @@ public:
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bool& is_float, bool& is_linear, InterpolationType interpolation, bool use_alpha);
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void remove_image(int slot);
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void remove_image(const string& filename, void *builtin_data, InterpolationType interpolation);
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void tag_reload_image(const string& filename, void *builtin_data, InterpolationType interpolation);
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bool is_float_image(const string& filename, void *builtin_data, bool& is_linear);
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void device_update(Device *device, DeviceScene *dscene, Progress& progress);
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