Enable OpenSubdiv modifier by default
This commit makes it so that subsurf/multires modifiers will respect the WITH_OPENSUBDIV option. The WITH_OPENSUBDIV_MODIFIER option is now gone. For artists it mean that subsurf modifier will behave same as it is planned for 2.80. Multires will now support sculpting, but it has some known limitations. Those will be worked on before the final release. If OpenSubdiv is disabled, no subsurf/multires functionality will present. For the details see: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Modeling#Subsurf.2FMultires
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@@ -239,9 +239,6 @@ option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
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option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV)
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option(WITH_OPENSUBDIV_MODIFIER "Use OpenSubdiv for CPU side of Subsurf/Multires modifiers" OFF)
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mark_as_advanced(WITH_OPENSUBDIV_MODIFIER)
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option(WITH_OPENVDB "Enable features relying on OpenVDB" OFF)
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option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" OFF)
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option(WITH_OPENVDB_3_ABI_COMPATIBLE "Assume OpenVDB library has been compiled with version 3 ABI compatibility" OFF)
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