split bge includes for scons onto their own lines (for easier merging)

This commit is contained in:
Campbell Barton
2013-05-29 21:56:55 +00:00
parent 65baf6ca5c
commit 9cf6e305a9
15 changed files with 323 additions and 177 deletions

View File

@@ -5,10 +5,24 @@ sources = env.Glob('*.cpp')
defs = [ 'GLEW_STATIC' ]
incs = '. #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines '
incs += ' #intern/container #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC']
incs += ' #source/blender/gameengine/Ketsji #source/gameengine/SceneGraph #source/blender/makesdna #source/blender/blenkernel'
incs += ' #intern/guardedalloc #source/blender/blenlib'
incs = [
'.',
'#intern/container',
'#intern/guardedalloc',
'#intern/string',
'#extern/glew/include',
'#intern/moto/include',
'#source/blender/blenkernel',
'#source/blender/blenlib',
'#source/blender/gpu',
'#source/blender/makesdna',
'#source/gameengine/BlenderRoutines',
'#source/gameengine/Rasterizer',
'#source/gameengine/SceneGraph',
'#source/blender/gameengine/Ketsji',
env['BF_OPENGL_INC'],
]
incs = ' '.join(incs)
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')