Reversing the last merge because I botched it.
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@@ -297,6 +297,7 @@ bool RAS_OpenGLRasterizer::BeginFrame(int drawingmode, double time)
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m_last_frontface = true;
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glShadeModel(GL_SMOOTH);
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glEnable(GL_MULTISAMPLE_ARB);
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m_2DCanvas->BeginFrame();
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@@ -382,6 +383,7 @@ void RAS_OpenGLRasterizer::EndFrame()
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FlushDebugLines();
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glDisable(GL_MULTISAMPLE_ARB);
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m_2DCanvas->EndFrame();
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}
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