Some small fixes to get things compiling on solaris with cmake.
There are also some changes that need to be done to libmv but I'm leaving those out so I can get it patched upstream first. (Only works with gcc/g++ if we want to use sun's compiler we would need to get rid of all of our annonymous structs which I don't think we want to do at this point, example: typedef struct wmNDOFMotionData { union { float tvec[3]; // translation struct { float tx, ty, tz; }; // this would need to be fixed // something like this or something similar: struct { float x, y, z; } t; }; ... ) Kent
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@@ -620,6 +620,10 @@ if(UNIX AND NOT APPLE)
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# CLang is the same as GCC for now.
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elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
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# Solaris CC
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elseif(CMAKE_CXX_COMPILER_ID MATCHES "SunPro")
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set(PLATFORM_CFLAGS "-pipe -features=extensions -fPIC -D__FUNCTION__=__func__")
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# Intel C++ Compiler
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elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
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# think these next two are broken
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