== Bone Paths - Bugfixes ==

* "Show Keys" - increased the size of keyframe dots once again (now 5.0). 

* WKEY (specials menu) - still used "Clear All Paths"
This commit is contained in:
Joshua Leung
2007-12-03 10:52:56 +00:00
parent f915fc1071
commit 9f4cc0b46b
2 changed files with 2 additions and 2 deletions

View File

@@ -1889,7 +1889,7 @@ static void draw_pose_paths(Object *ob)
/* Draw slightly-larger yellow dots at each keyframe */
BIF_ThemeColor(TH_VERTEX_SELECT);
glPointSize(2.0);
glPointSize(5.0);
glBegin(GL_POINTS);
for (a=0, fp=fp_start; a<len; a++, fp+=3) {

View File

@@ -381,7 +381,7 @@ void pose_special_editmenu(void)
if(!ob && !ob->pose) return;
if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear All Paths%x4|Clear User Transform %x5");
nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear Paths%x4|Clear User Transform %x5");
if(nr==1) {
pose_select_constraint_target();
}