== Bone Paths - Bugfixes ==
* "Show Keys" - increased the size of keyframe dots once again (now 5.0). * WKEY (specials menu) - still used "Clear All Paths"
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@@ -1889,7 +1889,7 @@ static void draw_pose_paths(Object *ob)
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/* Draw slightly-larger yellow dots at each keyframe */
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BIF_ThemeColor(TH_VERTEX_SELECT);
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glPointSize(2.0);
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glPointSize(5.0);
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glBegin(GL_POINTS);
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for (a=0, fp=fp_start; a<len; a++, fp+=3) {
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@@ -381,7 +381,7 @@ void pose_special_editmenu(void)
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if(!ob && !ob->pose) return;
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if(ob==G.obedit || (ob->flag & OB_POSEMODE)==0) return;
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nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear All Paths%x4|Clear User Transform %x5");
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nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear Paths%x4|Clear User Transform %x5");
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if(nr==1) {
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pose_select_constraint_target();
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}
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