style cleanup: pep8
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@@ -408,13 +408,13 @@ class ShapeTransfer(Operator):
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n2loc_to = v2_to + target_normals[i2] * edlen_to
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pt = barycentric_transform(orig_shape_coords[i1],
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v2, v1, n1loc,
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v2_to, v1_to, n1loc_to)
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v2, v1, n1loc,
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v2_to, v1_to, n1loc_to)
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median_coords[i1].append(pt)
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pt = barycentric_transform(orig_shape_coords[i2],
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v1, v2, n2loc,
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v1_to, v2_to, n2loc_to)
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v1, v2, n2loc,
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v1_to, v2_to, n2loc_to)
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median_coords[i2].append(pt)
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# apply the offsets to the new shape
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@@ -507,7 +507,7 @@ class JoinUVs(Operator):
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if obj_other != obj and obj_other.type == 'MESH':
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mesh_other = obj_other.data
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if mesh_other != mesh:
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if mesh_other.tag == False:
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if mesh_other.tag is False:
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mesh_other.tag = True
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if len(mesh_other.loops) != nbr_loops:
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@@ -520,7 +520,7 @@ class JoinUVs(Operator):
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len(mesh_other.polygons),
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nbr_loops,
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),
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)
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)
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else:
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uv_other = mesh_other.uv_layers.active
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if not uv_other:
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