OpenGL: Remove remaining instances of GL_RGBA16F_ARB.
There is no need for it now that we use opengl 3.3. Use GL_RGBA16F instead.
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@@ -218,7 +218,7 @@ static bool ensureCurveMappingAllocated(OCIO_GLSLDrawState *state, OCIO_CurveMap
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/* clean glError buffer */
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while (glGetError() != GL_NO_ERROR) {}
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glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16F_ARB, curve_mapping_settings->lut_size,
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glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16F, curve_mapping_settings->lut_size,
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0, GL_RGBA, GL_FLOAT, curve_mapping_settings->lut);
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state->curve_mapping_texture_allocated = true;
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