Templates: remove masking layers from the default startup file

Remove sculpt mask layer from the default cube, added in
444934632a.
This commit is contained in:
Campbell Barton
2021-09-10 19:18:13 +10:00
parent fe4286435c
commit a00507c482
2 changed files with 6 additions and 0 deletions

Binary file not shown.

View File

@@ -52,6 +52,7 @@
#include "BKE_brush.h"
#include "BKE_colortools.h"
#include "BKE_curveprofile.h"
#include "BKE_customdata.h"
#include "BKE_gpencil.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
@@ -552,6 +553,11 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
mesh->flag |= ME_REMESH_FIX_POLES | ME_REMESH_REPROJECT_VOLUME;
BKE_mesh_smooth_flag_set(mesh, false);
}
else {
/* Remove sculpt-mask data in default mesh objects for all non-sculpt templates. */
CustomData_free_layers(&mesh->vdata, CD_PAINT_MASK, mesh->totvert);
CustomData_free_layers(&mesh->ldata, CD_GRID_PAINT_MASK, mesh->totloop);
}
}
for (Camera *camera = bmain->cameras.first; camera; camera = camera->id.next) {