Fix a few compiler warnings reported by clang.
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@@ -69,7 +69,7 @@ typedef struct Entry {
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void *key, *val;
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void *key, *val;
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} Entry;
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} Entry;
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typedef struct GHash {
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struct GHash {
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GHashHashFP hashfp;
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GHashHashFP hashfp;
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GHashCmpFP cmpfp;
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GHashCmpFP cmpfp;
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@@ -78,7 +78,7 @@ typedef struct GHash {
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unsigned int nbuckets;
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unsigned int nbuckets;
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unsigned int nentries;
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unsigned int nentries;
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unsigned short cursize, flag;
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unsigned short cursize, flag;
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} GHash;
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};
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/* -------------------------------------------------------------------- */
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/* -------------------------------------------------------------------- */
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@@ -117,7 +117,7 @@ static unsigned int bm_edgenet_path_from_pass(
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v_ls_tot += 1;
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v_ls_tot += 1;
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v = vn->prev;
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v = vn->prev;
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vn = &vnet_info[BM_elem_index_get(v)];
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vn = &vnet_info[BM_elem_index_get(v)];
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} while ((vn->pass == pass));
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} while (vn->pass == pass);
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return v_ls_tot;
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return v_ls_tot;
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}
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}
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@@ -145,7 +145,7 @@ static bool bm_edgenet_path_check_overlap(
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v_ls_tot += 1;
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v_ls_tot += 1;
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v = vn->prev;
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v = vn->prev;
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vn = &vnet_info[BM_elem_index_get(v)];
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vn = &vnet_info[BM_elem_index_get(v)];
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} while ((vn->pass == pass));
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} while (vn->pass == pass);
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}
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}
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if (v_ls_tot) {
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if (v_ls_tot) {
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@@ -44,7 +44,6 @@
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BL_BlenderShader::BL_BlenderShader(KX_Scene *scene, struct Material *ma, int lightlayer)
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BL_BlenderShader::BL_BlenderShader(KX_Scene *scene, struct Material *ma, int lightlayer)
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:
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:
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mScene(scene),
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mMat(ma),
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mMat(ma),
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mLightLayer(lightlayer),
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mLightLayer(lightlayer),
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mGPUMat(NULL)
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mGPUMat(NULL)
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@@ -57,7 +57,6 @@ class BL_Material;
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class BL_BlenderShader
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class BL_BlenderShader
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{
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{
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private:
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private:
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KX_Scene *mScene;
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struct Scene *mBlenderScene;
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struct Scene *mBlenderScene;
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struct Material *mMat;
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struct Material *mMat;
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int mLightLayer;
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int mLightLayer;
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