collada: change image export: export either UV Textures or Materials. This

avoids wrong texture data when multiple objects are exported. Note: This
commit might possiblyt not work fully. The full feature is added with the
next commit)
This commit is contained in:
Gaia Clary
2017-06-24 22:09:08 +02:00
parent 89060babbc
commit a2a301bdb9
14 changed files with 100 additions and 66 deletions

View File

@@ -10,7 +10,7 @@ op.include_armatures = True
op.include_shapekeys = False
op.deform_bones_only = True
op.active_uv_only = True
op.include_uv_textures = True
op.export_texture_type_selection = 'uv'
op.use_texture_copies = True
op.triangulate = True
op.use_object_instantiation = False

View File

@@ -10,7 +10,7 @@ op.include_armatures = False
op.include_shapekeys = False
op.deform_bones_only = False
op.active_uv_only = True
op.include_uv_textures = True
op.export_texture_type_selection = 'uv'
op.use_texture_copies = True
op.triangulate = True
op.use_object_instantiation = False