collada: change image export: export either UV Textures or Materials. This
avoids wrong texture data when multiple objects are exported. Note: This commit might possiblyt not work fully. The full feature is added with the next commit)
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@@ -10,7 +10,7 @@ op.include_armatures = True
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op.include_shapekeys = False
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op.deform_bones_only = True
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op.active_uv_only = True
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op.include_uv_textures = True
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op.export_texture_type_selection = 'uv'
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op.use_texture_copies = True
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op.triangulate = True
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op.use_object_instantiation = False
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@@ -10,7 +10,7 @@ op.include_armatures = False
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op.include_shapekeys = False
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op.deform_bones_only = False
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op.active_uv_only = True
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op.include_uv_textures = True
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op.export_texture_type_selection = 'uv'
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op.use_texture_copies = True
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op.triangulate = True
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op.use_object_instantiation = False
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