Cleanup: unused vars, imports, pep8

This commit is contained in:
Campbell Barton
2016-08-01 11:54:02 +10:00
parent 83ebec7322
commit a3ce64be5a
16 changed files with 27 additions and 30 deletions

View File

@@ -82,7 +82,6 @@ def init():
import bpy
import _cycles
import os.path
import sys
# Workaround possibly buggy legacy drivers which crashes on the OpenCL
# device enumeration.
@@ -103,10 +102,12 @@ def init():
_cycles.init(path, user_path, bpy.app.background)
_parse_command_line()
def exit():
import _cycles
_cycles.exit()
def create(engine, data, scene, region=None, v3d=None, rv3d=None, preview_osl=False):
import bpy
import _cycles

View File

@@ -1013,7 +1013,6 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
default=1.0,
)
@classmethod
def unregister(cls):
del bpy.types.Object.cycles

View File

@@ -887,7 +887,7 @@ class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
lamp = context.lamp
clamp = lamp.cycles
cscene = context.scene.cycles
# cscene = context.scene.cycles
layout.prop(lamp, "type", expand=True)
@@ -1107,7 +1107,7 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
world = context.world
cworld = world.cycles
cscene = context.scene.cycles
# cscene = context.scene.cycles
split = layout.split()

View File

@@ -104,7 +104,6 @@ def vector_curve_node_remap(node):
"""
Remap values of vector curve node from normalized to absolute values
"""
from mathutils import Vector
if node.bl_idname == 'ShaderNodeVectorCurve':
node.mapping.use_clip = False
for curve in node.mapping.curves: