Cycles: Add timing information to the SVM compiler stats

This commit is contained in:
Sergey Sharybin
2015-12-29 21:20:10 +05:00
parent aff9fd60bc
commit a6b67ca802
2 changed files with 73 additions and 2 deletions

View File

@@ -718,20 +718,31 @@ void SVMCompiler::compile(Scene *scene,
ShaderNode *node = shader->graph->output();
int start_num_svm_nodes = global_svm_nodes.size();
const double time_total_start = time_dt();
double time_finalize = 0.0, time_finalize_bump = 0.0;
double time_generate_surface = 0.0,
time_generate_bump = 0.0,
time_generate_volume = 0.0,
time_generate_displacement = 0.0;
if(node->input("Surface")->link && node->input("Displacement")->link)
if(!shader->graph_bump)
shader->graph_bump = shader->graph->copy();
/* finalize */
double time_start = time_dt();
shader->graph->finalize(scene,
false,
false,
shader->has_integrator_dependency);
time_finalize = time_dt() - time_start;
if(shader->graph_bump) {
time_start = time_dt();
shader->graph_bump->finalize(scene,
true,
false,
shader->has_integrator_dependency);
time_finalize_bump = time_dt() - time_start;
}
current_shader = shader;
@@ -748,31 +759,47 @@ void SVMCompiler::compile(Scene *scene,
shader->has_integrator_dependency = false;
/* generate surface shader */
/* TODO(sergey): Add some utility to evaluate time of a scope. */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_SURFACE);
global_svm_nodes[index*2 + 0].y = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].y = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_surface = time_dt() - time_start;
if(shader->graph_bump) {
time_start = time_dt();
compile_type(shader, shader->graph_bump, SHADER_TYPE_SURFACE);
global_svm_nodes[index*2 + 1].y = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_bump = time_dt() - time_start;
}
/* generate volume shader */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_VOLUME);
global_svm_nodes[index*2 + 0].z = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].z = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_volume = time_dt() - time_start;
/* generate displacement shader */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_DISPLACEMENT);
global_svm_nodes[index*2 + 0].w = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].w = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_displacement = time_dt() - time_start;
/* Fill in summary information. */
if(summary != NULL) {
summary->time_total = time_dt() - time_total_start;
summary->time_finalize = time_finalize;
summary->time_finalize_bump = time_finalize_bump;
summary->time_generate_surface = time_generate_surface;
summary->time_generate_bump = time_generate_bump;
summary->time_generate_volume = time_generate_volume;
summary->time_generate_displacement = time_generate_displacement;
summary->peak_stack_usage = max_stack_use;
summary->num_svm_nodes = global_svm_nodes.size() - start_num_svm_nodes;
}
@@ -782,7 +809,14 @@ void SVMCompiler::compile(Scene *scene,
SVMCompiler::Summary::Summary()
: num_svm_nodes(0),
peak_stack_usage(0)
peak_stack_usage(0),
time_finalize(0.0),
time_finalize_bump(0.0),
time_generate_surface(0.0),
time_generate_bump(0.0),
time_generate_volume(0.0),
time_generate_displacement(0.0),
time_total(0.0)
{
}
@@ -790,7 +824,23 @@ string SVMCompiler::Summary::full_report() const
{
string report = "";
report += string_printf("Number of SVM nodes: %d\n", num_svm_nodes);
report += string_printf("Peak stack usage: %d", peak_stack_usage);
report += string_printf("Peak stack usage: %d\n", peak_stack_usage);
report += string_printf("Time (in seconds):\n");
report += string_printf(" Finalize: %f\n", time_finalize);
report += string_printf(" Bump finalize: %f\n", time_finalize_bump);
report += string_printf("Finalize: %f\n", time_finalize +
time_finalize_bump);
report += string_printf(" Surface: %f\n", time_generate_surface);
report += string_printf(" Bump: %f\n", time_generate_bump);
report += string_printf(" Volume: %f\n", time_generate_volume);
report += string_printf(" Displacement: %f\n", time_generate_displacement);
report += string_printf("Generate: %f\n", time_generate_surface +
time_generate_bump +
time_generate_volume +
time_generate_displacement);
report += string_printf("Total: %f\n", time_total);
return report;
}

View File

@@ -61,6 +61,27 @@ public:
/* Peak stack usage during shader evaluation. */
int peak_stack_usage;
/* Time spent on surface graph finalization. */
double time_finalize;
/* Time spent on bump graph finalization. */
double time_finalize_bump;
/* Time spent on generating SVM nodes for surface shader. */
double time_generate_surface;
/* Time spent on generating SVM nodes for bump shader. */
double time_generate_bump;
/* Time spent on generating SVM nodes for volume shader. */
double time_generate_volume;
/* Time spent on generating SVM nodes for displacement shader. */
double time_generate_displacement;
/* Total time spent on all routines. */
double time_total;
/* A full multiline description of the state of the compiler after
* compilation.
*/