UI: Remove 'Simulation' from 'Fluid Simulation' modifier
This is conistent with other modifiers and is reduntent with the 'Simulate' menu header.
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@@ -275,7 +275,7 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
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ICON_MOD_EXPLODE,
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ICON_MOD_EXPLODE,
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"Explode",
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"Explode",
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"Break apart the mesh faces and let them follow particles"},
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"Break apart the mesh faces and let them follow particles"},
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{eModifierType_Fluid, "FLUID", ICON_MOD_FLUIDSIM, "Fluid Simulation", ""},
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{eModifierType_Fluid, "FLUID", ICON_MOD_FLUIDSIM, "Fluid", ""},
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{eModifierType_Ocean, "OCEAN", ICON_MOD_OCEAN, "Ocean", "Generate a moving ocean surface"},
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{eModifierType_Ocean, "OCEAN", ICON_MOD_OCEAN, "Ocean", "Generate a moving ocean surface"},
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{eModifierType_ParticleInstance,
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{eModifierType_ParticleInstance,
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"PARTICLE_INSTANCE",
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"PARTICLE_INSTANCE",
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