==SCons==

* change CCFLAGS to CXXFLAGS and CFLAGS to CCFLAGS to be better
  for SCons
- removed old cruft from ancient system
This commit is contained in:
Nathan Letwory
2006-03-10 20:11:48 +00:00
parent 1c5aa14c5d
commit a71c07a044
15 changed files with 12 additions and 833 deletions

View File

@@ -330,16 +330,16 @@ class BlenderEnvironment(SConsEnvironment):
if lenv['WITH_BF_GAMEENGINE']:
lenv.Append(CPPDEFINES=['GAMEBLENDER=1'])
if lenv['BF_DEBUG']:
lenv.Append(CFLAGS = lenv['BF_DEBUG_FLAGS'], CCFLAGS = lenv['BF_DEBUG_FLAGS'])
lenv.Append(CCFLAGS = lenv['BF_DEBUG_FLAGS'], CXXFLAGS = lenv['BF_DEBUG_FLAGS'])
else:
lenv.Append(CFLAGS = lenv['REL_CFLAGS'], CCFLAGS = lenv['REL_CCFLAGS'])
lenv.Append(CCFLAGS = lenv['REL_CFLAGS'], CXXFLAGS = lenv['REL_CCFLAGS'])
if lenv['BF_PROFILE']:
lenv.Append(CFLAGS = lenv['BF_PROFILE_FLAGS'], CCFLAGS = lenv['BF_PROFILE_FLAGS'])
lenv.Append(CCFLAGS = lenv['BF_PROFILE_FLAGS'], CXXFLAGS = lenv['BF_PROFILE_FLAGS'])
if compileflags:
lenv.Append(CFLAGS = compileflags)
lenv.Append(CCFLAGS = compileflags)
lenv.Append(CFLAGS = Split(lenv['C_WARN']))
lenv.Append(CCFLAGS = Split(lenv['CC_WARN']))
lenv.Append(CXXFLAGS = compileflags)
lenv.Append(CCFLAGS = Split(lenv['C_WARN']))
lenv.Append(CXXFLAGS = Split(lenv['CC_WARN']))
lib = lenv.Library(target= '#'+root_build_dir+'lib/'+libname, source=sources)
SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build
else:
@@ -356,6 +356,8 @@ class BlenderEnvironment(SConsEnvironment):
lenv.Append(LINKFLAGS = lenv['PLATFORM_LINKFLAGS'])
lenv.Append(LINKFLAGS = lenv['BF_PYTHON_LINKFLAGS'])
lenv.Append(LINKFLAGS = lenv['BF_OPENGL_LINKFLAGS'])
if lenv['BF_PROFILE']:
lenv.Append(LINKFLAGS = lenv['BF_PROFILE_FLAGS'])
lenv.Append(CPPPATH=includes)
lenv.Append(LIBPATH=libpath)
lenv.Append(LIBS=libs)