style cleanup
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@@ -205,15 +205,15 @@ Operate(
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void
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BSP_GhostTestApp3D::
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UpdateFrame(
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){
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if (m_window) {
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) {
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if (m_window) {
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GHOST_Rect v_rect;
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m_window->getClientBounds(v_rect);
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GHOST_Rect v_rect;
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m_window->getClientBounds(v_rect);
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glViewport(0,0,v_rect.getWidth(),v_rect.getHeight());
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glViewport(0,0,v_rect.getWidth(),v_rect.getHeight());
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}
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}
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}
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@@ -93,8 +93,8 @@ NewTestMesh(
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#endif
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int main() {
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int main()
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{
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MT_Vector3 min,max;
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MT_Vector3 min2,max2;
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