From a76f1a744938661c90c9c1f7fd11ae1177b5c67e Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Tue, 29 Nov 2016 01:01:38 -0500 Subject: [PATCH] Default to C++11 for all compilers (2.8) This fixes multiple problems on latest Mac OS + Xcode. Hopefully does not cause any on other platforms. The Xcode detection logic could use further cleanup. It's checking several old versions that are unsupported for Blender 2.8+ development. --- CMakeLists.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index afc1d9d5872..f547b0bdf70 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -497,11 +497,10 @@ endif() # We default options to whatever default standard in the current compiler. if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11)) set(_c11_init ON) - set(_cxx11_init ON) else() set(_c11_init OFF) - set(_cxx11_init OFF) endif() +set(_cxx11_init ON) option(WITH_C11 "Build with C11 standard enabled, for development use only!" ${_c11_init}) mark_as_advanced(WITH_C11)