pep8 edits
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@@ -778,14 +778,14 @@ class TEXTURE_PT_ocean(TextureTypePanel, Panel):
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bl_label = "Ocean"
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tex_type = 'OCEAN'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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def draw(self, context):
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layout = self.layout
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tex = context.texture
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ot = tex.ocean
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col = layout.column()
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col = layout.column()
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col.prop(ot, "ocean_object")
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col.prop(ot, "output")
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