Fix for T48988 - Enabling bbone easing for posemode

This fix enables the usage of bbones easing parameters for edit and pose mode seperately. This allows animators to take advantage of the functionality and may eliminate confusion as the parameters now behave similar to other bbone parameters.

Note that splitting the parameters between the modes effectively creates a new parameter set. Blend files of previous versions do not contain this information and will have the values set to 0 on load. As it broke backwards compatibility for pose mode values anyway, I also took the liberty to rename the easing parameters in some places for consistency (which breaks edit mode values).

Reviewers: aligorith

Subscribers: aligorith

Tags: #animation

Differential Revision: https://developer.blender.org/D2796
This commit is contained in:
Joshua Leung
2017-11-01 13:38:51 +13:00
parent 2ae6a93f05
commit a819ef65c0
13 changed files with 57 additions and 34 deletions

View File

@@ -193,13 +193,8 @@ class BONE_PT_curved(BoneButtonsPanel, Panel):
sub = row.column(align=True)
sub.label("Easing:")
if pchan:
# XXX: have these also be an overlay?
sub.prop(bbone.bone, "bbone_in", text="Ease In")
sub.prop(bbone.bone, "bbone_out", text="Ease Out")
else:
sub.prop(bone, "bbone_in", text="Ease In")
sub.prop(bone, "bbone_out", text="Ease Out")
sub.prop(bbone, "bbone_easein", text="Ease In")
sub.prop(bbone, "bbone_easeout", text="Ease Out")
if pchan:
layout.separator()