edits to radish before merge with trunk
- removed some unused functions. - renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags' - some odd modifications were made in unrealted, commented code, copy these back from trunk. - rename vertex_group_fix 'cp' property to 'accuracy' - make style more consistant with trunk. - remove 'Radish' comments.
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@@ -1072,7 +1072,6 @@ class VIEW3D_MT_paint_weight(Menu):
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layout.operator("object.vertex_group_invert", text="Invert")
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layout.operator("object.vertex_group_clean", text="Clean")
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layout.operator("object.vertex_group_levels", text="Levels")
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# Radish
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layout.operator("object.vertex_group_fix", text="Fix Deforms")
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layout.separator()
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@@ -646,7 +646,6 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
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elif context.weight_paint_object and brush:
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layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
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layout.prop(context.tool_settings, "use_auto_normalize", text="Auto Normalize")
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# Radish
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layout.prop(context.tool_settings, "use_multipaint", text="Multi-Paint")
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col = layout.column()
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