Commit of Patch [#19711] Add Menu Item: View3d -> View -> Show All Layers

by Jeff Doyle (nfz). Thanks! 

This adds:
* "Show All Layers" to the View3d -> View menu
* "Center Cursor and View All" and "Align
Active Camera to View" to the align view submenu.
This commit is contained in:
Thomas Dinges
2009-10-30 21:56:09 +00:00
parent 9c1fc8497b
commit a8e56a274e

View File

@@ -108,6 +108,10 @@ class VIEW3D_MT_view(bpy.types.Menu):
layout.itemO("view3d.clip_border", text="Clipping Border...") layout.itemO("view3d.clip_border", text="Clipping Border...")
layout.itemO("view3d.zoom_border", text="Zoom Border...") layout.itemO("view3d.zoom_border", text="Zoom Border...")
layout.itemS()
layout.item_intO("view3d.layers", "nr", 0, text="Show All Layers")
layout.itemS() layout.itemS()
layout.itemO("view3d.localview", text="View Global/Local") layout.itemO("view3d.localview", text="View Global/Local")
@@ -146,6 +150,8 @@ class VIEW3D_MT_view_align(bpy.types.Menu):
def draw(self, context): def draw(self, context):
layout = self.layout layout = self.layout
layout.item_booleanO("view3d.view_all", "center", True, text="Center Cursor and View All")
layout.itemO("view3d.camera_to_view", text="Align Active Camera to View")
layout.itemO("view3d.view_center") layout.itemO("view3d.view_center")
class VIEW3D_MT_view_cameras(bpy.types.Menu): class VIEW3D_MT_view_cameras(bpy.types.Menu):