updating blenderplayer stubs after spaceimage set mask function
This commit is contained in:
@@ -64,6 +64,7 @@ struct LOD_Decimation_Info;
|
|||||||
struct MCol;
|
struct MCol;
|
||||||
struct MTex;
|
struct MTex;
|
||||||
struct Main;
|
struct Main;
|
||||||
|
struct Mask;
|
||||||
struct Material;
|
struct Material;
|
||||||
struct MenuType;
|
struct MenuType;
|
||||||
struct Mesh;
|
struct Mesh;
|
||||||
@@ -229,6 +230,7 @@ void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSett
|
|||||||
void ED_screen_set_scene(struct bContext *C, struct Scene *scene) {}
|
void ED_screen_set_scene(struct bContext *C, struct Scene *scene) {}
|
||||||
void ED_space_clip_set_clip(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip) {}
|
void ED_space_clip_set_clip(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip) {}
|
||||||
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) {}
|
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) {}
|
||||||
|
void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) {}
|
||||||
|
|
||||||
void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) {}
|
void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) {}
|
||||||
void ED_render_engine_changed(struct Main *bmain) {}
|
void ED_render_engine_changed(struct Main *bmain) {}
|
||||||
|
Reference in New Issue
Block a user