Cleanup: remove B-Bone shape pointers from bPoseChanDeform.

They are pointless copies from pchan->runtime by now.
This commit is contained in:
Alexander Gavrilov
2019-04-04 11:18:40 +03:00
parent 0e78e3038d
commit aa00019de0

View File

@@ -823,9 +823,7 @@ int BKE_pchan_bbone_spline_compute(BBoneSplineParameters *param, Mat4 result_arr
/* ************ Armature Deform ******************* */ /* ************ Armature Deform ******************* */
typedef struct bPoseChanDeform { typedef struct bPoseChanDeform {
Mat4 *b_bone_mats;
DualQuat *dual_quat; DualQuat *dual_quat;
DualQuat *b_bone_dual_quats;
} bPoseChanDeform; } bPoseChanDeform;
/* Definition of cached object bbone deformations. */ /* Definition of cached object bbone deformations. */
@@ -915,9 +913,10 @@ void BKE_pchan_bbone_segments_cache_copy(bPoseChannel *pchan, bPoseChannel *pcha
} }
} }
static void b_bone_deform(const bPoseChanDeform *pdef_info, Bone *bone, float co[3], DualQuat *dq, float defmat[3][3]) static void b_bone_deform(const bPoseChannel *pchan, float co[3], DualQuat *dq, float defmat[3][3])
{ {
const Mat4 *b_bone = pdef_info->b_bone_mats; Bone *bone = pchan->bone;
const Mat4 *b_bone = pchan->runtime.bbone_deform_mats;
const float (*mat)[4] = b_bone[0].mat; const float (*mat)[4] = b_bone[0].mat;
float segment, y; float segment, y;
int a; int a;
@@ -934,7 +933,7 @@ static void b_bone_deform(const bPoseChanDeform *pdef_info, Bone *bone, float co
CLAMP(a, 0, bone->segments - 1); CLAMP(a, 0, bone->segments - 1);
if (dq) { if (dq) {
copy_dq_dq(dq, &(pdef_info->b_bone_dual_quats)[a]); copy_dq_dq(dq, &(pchan->runtime.bbone_dual_quats)[a]);
} }
else { else {
mul_m4_v3(b_bone[a + 1].mat, co); mul_m4_v3(b_bone[a + 1].mat, co);
@@ -1030,9 +1029,9 @@ static float dist_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_i
contrib = fac; contrib = fac;
if (contrib > 0.0f) { if (contrib > 0.0f) {
if (vec) { if (vec) {
if (bone->segments > 1 && pdef_info->b_bone_mats != NULL) if (bone->segments > 1 && pchan->runtime.bbone_segments == bone->segments)
/* applies on cop and bbonemat */ /* applies on cop and bbonemat */
b_bone_deform(pdef_info, bone, cop, NULL, (mat) ? bbonemat : NULL); b_bone_deform(pchan, cop, NULL, (mat) ? bbonemat : NULL);
else else
mul_m4_v3(pchan->chan_mat, cop); mul_m4_v3(pchan->chan_mat, cop);
@@ -1044,8 +1043,8 @@ static float dist_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_i
pchan_deform_mat_add(pchan, fac, bbonemat, mat); pchan_deform_mat_add(pchan, fac, bbonemat, mat);
} }
else { else {
if (bone->segments > 1 && pdef_info->b_bone_mats != NULL) { if (bone->segments > 1 && pchan->runtime.bbone_segments == bone->segments) {
b_bone_deform(pdef_info, bone, cop, &bbonedq, NULL); b_bone_deform(pchan, cop, &bbonedq, NULL);
add_weighted_dq_dq(dq, &bbonedq, fac); add_weighted_dq_dq(dq, &bbonedq, fac);
} }
else else
@@ -1061,6 +1060,7 @@ static void pchan_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_i
float weight, float vec[3], DualQuat *dq, float weight, float vec[3], DualQuat *dq,
float mat[3][3], const float co[3], float *contrib) float mat[3][3], const float co[3], float *contrib)
{ {
Bone *bone = pchan->bone;
float cop[3], bbonemat[3][3]; float cop[3], bbonemat[3][3];
DualQuat bbonedq; DualQuat bbonedq;
@@ -1070,9 +1070,9 @@ static void pchan_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_i
copy_v3_v3(cop, co); copy_v3_v3(cop, co);
if (vec) { if (vec) {
if (pchan->bone->segments > 1 && pdef_info->b_bone_mats != NULL) if (bone->segments > 1 && bone->segments == pchan->runtime.bbone_segments)
/* applies on cop and bbonemat */ /* applies on cop and bbonemat */
b_bone_deform(pdef_info, pchan->bone, cop, NULL, (mat) ? bbonemat : NULL); b_bone_deform(pchan, cop, NULL, (mat) ? bbonemat : NULL);
else else
mul_m4_v3(pchan->chan_mat, cop); mul_m4_v3(pchan->chan_mat, cop);
@@ -1084,8 +1084,8 @@ static void pchan_bone_deform(bPoseChannel *pchan, const bPoseChanDeform *pdef_i
pchan_deform_mat_add(pchan, weight, bbonemat, mat); pchan_deform_mat_add(pchan, weight, bbonemat, mat);
} }
else { else {
if (pchan->bone->segments > 1 && pdef_info->b_bone_mats != NULL) { if (bone->segments > 1 && bone->segments == pchan->runtime.bbone_segments) {
b_bone_deform(pdef_info, pchan->bone, cop, &bbonedq, NULL); b_bone_deform(pchan, cop, &bbonedq, NULL);
add_weighted_dq_dq(dq, &bbonedq, weight); add_weighted_dq_dq(dq, &bbonedq, weight);
} }
else else
@@ -1110,19 +1110,6 @@ static void armature_bbone_defmats_cb(void *userdata, Link *iter, int index)
bPoseChanDeform *pdef_info = &data->pdef_info_array[index]; bPoseChanDeform *pdef_info = &data->pdef_info_array[index];
const bool use_quaternion = data->use_quaternion; const bool use_quaternion = data->use_quaternion;
pdef_info->b_bone_mats = NULL;
pdef_info->b_bone_dual_quats = NULL;
if (pchan->bone->segments > 1) {
if (pchan->runtime.bbone_segments == pchan->bone->segments) {
pdef_info->b_bone_mats = pchan->runtime.bbone_deform_mats;
pdef_info->b_bone_dual_quats = pchan->runtime.bbone_dual_quats;
}
else {
BLI_assert(!"invalid B-Bone shape data");
}
}
if (use_quaternion) { if (use_quaternion) {
pdef_info->dual_quat = &data->dualquats[index]; pdef_info->dual_quat = &data->dualquats[index];
mat4_to_dquat(pdef_info->dual_quat, pchan->bone->arm_mat, pchan->chan_mat); mat4_to_dquat(pdef_info->dual_quat, pchan->bone->arm_mat, pchan->chan_mat);