Fix cycles OSL missing support for texture mapping paramaters found in texture

properties tab.
This commit is contained in:
Brecht Van Lommel
2012-11-20 17:40:10 +00:00
parent a80b0915c7
commit ab1b5af08d
17 changed files with 159 additions and 35 deletions

View File

@@ -43,6 +43,8 @@ float noise(point p, string basis, float distortion, float detail, float fac, co
}
shader node_noise_texture(
int use_mapping = 0,
matrix mapping = matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
float Distortion = 0.0,
float Scale = 5.0,
float Detail = 2.0,
@@ -50,7 +52,12 @@ shader node_noise_texture(
output float Fac = 0.0,
output color Color = color(0.2, 0.2, 0.2))
{
point p = Vector;
if (use_mapping)
p = transform(mapping, p);
string Basis = "Perlin";
Fac = noise(Vector * Scale, Basis, Distortion, Detail, Fac, Color);
Fac = noise(p * Scale, Basis, Distortion, Detail, Fac, Color);
}