VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created.

The multi-thread cache service is activated only on multi-core processors.
It consists in loading, decoding and caching the video frames in a 
separate thread. The cache size is 5 decoded frames and 30 raw frames.
Note that the opening of video file/stream/camera is not multi-thread:
you will still experience a delay at the VideoFFmpeg object creation.
Processing of the video frame (resize, loading to texture) is still done
in the main thread.  Caching is automatically enabled for video file, 
video streaming and video camera. 

Video streaming now works correctly: the videos frames are loaded
at the correct rate. Network delays and frequency drifts are automatically
compensated. 
Note: an http video source is always treated as a streaming source,
even though the http protocol allows seeking. For the user it means that
he cannot define start/stop range and cannot restart the video except
by reopening the source. Pause/play is however possible.

Video camera is now correctly handled on Linux: it will not slow down the BGE.
A video camera is treated as a streaming source.
This commit is contained in:
Benoit Bolsee
2009-03-05 15:16:43 +00:00
parent 7b197fcfdd
commit ab8e9ba3dd
8 changed files with 508 additions and 99 deletions

View File

@@ -38,5 +38,9 @@ SET(INC
${PYTHON_INC}
)
IF(WITH_FFMPEG)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
BLENDERLIB(bf_blroutines "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags)

View File

@@ -76,3 +76,6 @@ endif
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
ifeq ($(WITH_FFMPEG), true)
CPPFLAGS += -DWITH_FFMPEG
endif

View File

@@ -23,6 +23,9 @@ if env['WITH_BF_SOLID']:
incs += ' ' + env['BF_SOLID_INC']
defs.append('USE_SUMO_SOLID')
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_BULLET_INC']
incs += ' ' + env['BF_OPENGL_INC']

View File

@@ -52,7 +52,7 @@ SET(INC
)
IF(WITH_FFMPEG)
SET(INC ${INC} ${FFMPEG_INC})
SET(INC ${INC} ${FFMPEG_INC} ${PTHREADS_INC})
ADD_DEFINITIONS(-DWITH_FFMPEG)
ADD_DEFINITIONS(-D__STDC_CONSTANT_MACROS)
ENDIF(WITH_FFMPEG)

View File

@@ -60,6 +60,9 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
ifdef NAN_PTHREADS
CPPFLAGS += -I$(NAN_PTHREADS)/include
endif
endif

View File

@@ -27,7 +27,7 @@ incs += ' ' + env['BF_PYTHON_INC']
if env['WITH_BF_FFMPEG']:
defs += ' WITH_FFMPEG'
incs += ' ' + env['BF_FFMPEG_INC']
incs += ' ' + env['BF_FFMPEG_INC'] + ' ' + env['BF_PTHREADS_INC']
defs += ' __STDC_CONSTANT_MACROS'
env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], cxx_compileflags = cxxflags )

View File

@@ -55,7 +55,8 @@ m_codec(NULL), m_formatCtx(NULL), m_codecCtx(NULL),
m_frame(NULL), m_frameDeinterlaced(NULL), m_frameRGB(NULL), m_imgConvertCtx(NULL),
m_deinterlace(false), m_preseek(0), m_videoStream(-1), m_baseFrameRate(25.0),
m_lastFrame(-1), m_eof(false), m_curPosition(-1), m_startTime(0),
m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false)
m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false),
m_isThreaded(false), m_stopThread(false), m_cacheStarted(false)
{
// set video format
m_format = RGB24;
@@ -63,6 +64,12 @@ m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false)
setFlip(true);
// construction is OK
*hRslt = S_OK;
m_thread.first = m_thread.last = NULL;
pthread_mutex_init(&m_cacheMutex, NULL);
m_frameCacheFree.first = m_frameCacheFree.last = NULL;
m_frameCacheBase.first = m_frameCacheBase.last = NULL;
m_packetCacheFree.first = m_packetCacheFree.last = NULL;
m_packetCacheBase.first = m_packetCacheBase.last = NULL;
}
// destructor
@@ -75,6 +82,7 @@ VideoFFmpeg::~VideoFFmpeg ()
bool VideoFFmpeg::release()
{
// release
stopCache();
if (m_codecCtx)
{
avcodec_close(m_codecCtx);
@@ -112,6 +120,29 @@ bool VideoFFmpeg::release()
return true;
}
AVFrame *VideoFFmpeg::allocFrameRGB()
{
AVFrame *frame;
frame = avcodec_alloc_frame();
if (m_format == RGBA32)
{
avpicture_fill((AVPicture*)frame,
(uint8_t*)MEM_callocN(avpicture_get_size(
PIX_FMT_RGBA,
m_codecCtx->width, m_codecCtx->height),
"ffmpeg rgba"),
PIX_FMT_RGBA, m_codecCtx->width, m_codecCtx->height);
} else
{
avpicture_fill((AVPicture*)frame,
(uint8_t*)MEM_callocN(avpicture_get_size(
PIX_FMT_RGB24,
m_codecCtx->width, m_codecCtx->height),
"ffmpeg rgb"),
PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height);
}
return frame;
}
// set initial parameters
void VideoFFmpeg::initParams (short width, short height, float rate, bool image)
@@ -122,6 +153,7 @@ void VideoFFmpeg::initParams (short width, short height, float rate, bool image)
m_isImage = image;
}
int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AVFormatParameters *formatParams)
{
AVFormatContext *formatCtx;
@@ -189,7 +221,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
m_videoStream = videoStream;
m_frame = avcodec_alloc_frame();
m_frameDeinterlaced = avcodec_alloc_frame();
m_frameRGB = avcodec_alloc_frame();
// allocate buffer if deinterlacing is required
avpicture_fill((AVPicture*)m_frameDeinterlaced,
@@ -207,12 +238,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
{
// allocate buffer to store final decoded frame
m_format = RGBA32;
avpicture_fill((AVPicture*)m_frameRGB,
(uint8_t*)MEM_callocN(avpicture_get_size(
PIX_FMT_RGBA,
m_codecCtx->width, m_codecCtx->height),
"ffmpeg rgba"),
PIX_FMT_RGBA, m_codecCtx->width, m_codecCtx->height);
// allocate sws context
m_imgConvertCtx = sws_getContext(
m_codecCtx->width,
@@ -227,12 +252,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
{
// allocate buffer to store final decoded frame
m_format = RGB24;
avpicture_fill((AVPicture*)m_frameRGB,
(uint8_t*)MEM_callocN(avpicture_get_size(
PIX_FMT_RGB24,
m_codecCtx->width, m_codecCtx->height),
"ffmpeg rgb"),
PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height);
// allocate sws context
m_imgConvertCtx = sws_getContext(
m_codecCtx->width,
@@ -244,19 +263,247 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
SWS_FAST_BILINEAR,
NULL, NULL, NULL);
}
m_frameRGB = allocFrameRGB();
if (!m_imgConvertCtx) {
avcodec_close(m_codecCtx);
m_codecCtx = NULL;
av_close_input_file(m_formatCtx);
m_formatCtx = NULL;
av_free(m_frame);
m_frame = NULL;
MEM_freeN(m_frameDeinterlaced->data[0]);
av_free(m_frameDeinterlaced);
m_frameDeinterlaced = NULL;
MEM_freeN(m_frameRGB->data[0]);
av_free(m_frameRGB);
m_frameRGB = NULL;
return -1;
}
return 0;
}
/*
* This thread is used to load video frame asynchronously.
* It provides a frame caching service.
* The main thread is responsible for positionning the frame pointer in the
* file correctly before calling startCache() which starts this thread.
* The cache is organized in two layers: 1) a cache of 20-30 undecoded packets to keep
* memory and CPU low 2) a cache of 5 decoded frames.
* If the main thread does not find the frame in the cache (because the video has restarted
* or because the GE is lagging), it stops the cache with StopCache() (this is a synchronous
* function: it sends a signal to stop the cache thread and wait for confirmation), then
* change the position in the stream and restarts the cache thread.
*/
void *VideoFFmpeg::cacheThread(void *data)
{
VideoFFmpeg* video = (VideoFFmpeg*)data;
// holds the frame that is being decoded
CacheFrame *currentFrame = NULL;
CachePacket *cachePacket;
bool endOfFile = false;
int frameFinished = 0;
while (!video->m_stopThread)
{
// packet cache is used solely by this thread, no need to lock
// In case the stream/file contains other stream than the one we are looking for,
// allow a bit of cycling to get rid quickly of those frames
frameFinished = 0;
while ( !endOfFile
&& (cachePacket = (CachePacket *)video->m_packetCacheFree.first) != NULL
&& frameFinished < 25)
{
// free packet => packet cache is not full yet, just read more
if (av_read_frame(video->m_formatCtx, &cachePacket->packet)>=0)
{
if (cachePacket->packet.stream_index == video->m_videoStream)
{
// make sure fresh memory is allocated for the packet and move it to queue
av_dup_packet(&cachePacket->packet);
BLI_remlink(&video->m_packetCacheFree, cachePacket);
BLI_addtail(&video->m_packetCacheBase, cachePacket);
break;
} else {
// this is not a good packet for us, just leave it on free queue
// Note: here we could handle sound packet
av_free_packet(&cachePacket->packet);
frameFinished++;
}
} else {
if (video->m_isFile)
// this mark the end of the file
endOfFile = true;
// if we cannot read a packet, no need to continue
break;
}
}
// frame cache is also used by main thread, lock
if (currentFrame == NULL)
{
// no current frame being decoded, take free one
pthread_mutex_lock(&video->m_cacheMutex);
if ((currentFrame = (CacheFrame *)video->m_frameCacheFree.first) != NULL)
BLI_remlink(&video->m_frameCacheFree, currentFrame);
pthread_mutex_unlock(&video->m_cacheMutex);
}
if (currentFrame != NULL)
{
// this frame is out of free and busy queue, we can manipulate it without locking
frameFinished = 0;
while (!frameFinished && (cachePacket = (CachePacket *)video->m_packetCacheBase.first) != NULL)
{
BLI_remlink(&video->m_packetCacheBase, cachePacket);
// use m_frame because when caching, it is not used in main thread
// we can't use currentFrame directly because we need to convert to RGB first
avcodec_decode_video(video->m_codecCtx,
video->m_frame, &frameFinished,
cachePacket->packet.data, cachePacket->packet.size);
if(frameFinished)
{
AVFrame * input = video->m_frame;
/* This means the data wasnt read properly, this check stops crashing */
if ( input->data[0]!=0 || input->data[1]!=0
|| input->data[2]!=0 || input->data[3]!=0)
{
if (video->m_deinterlace)
{
if (avpicture_deinterlace(
(AVPicture*) video->m_frameDeinterlaced,
(const AVPicture*) video->m_frame,
video->m_codecCtx->pix_fmt,
video->m_codecCtx->width,
video->m_codecCtx->height) >= 0)
{
input = video->m_frameDeinterlaced;
}
}
// convert to RGB24
sws_scale(video->m_imgConvertCtx,
input->data,
input->linesize,
0,
video->m_codecCtx->height,
currentFrame->frame->data,
currentFrame->frame->linesize);
// move frame to queue, this frame is necessarily the next one
currentFrame->framePosition = ++video->m_curPosition;
pthread_mutex_lock(&video->m_cacheMutex);
BLI_addtail(&video->m_frameCacheBase, currentFrame);
pthread_mutex_unlock(&video->m_cacheMutex);
currentFrame = NULL;
}
}
av_free_packet(&cachePacket->packet);
BLI_addtail(&video->m_packetCacheFree, cachePacket);
}
if (currentFrame && endOfFile)
{
// no more packet and end of file => put a special frame that indicates that
currentFrame->framePosition = -1;
pthread_mutex_lock(&video->m_cacheMutex);
BLI_addtail(&video->m_frameCacheBase, currentFrame);
pthread_mutex_unlock(&video->m_cacheMutex);
currentFrame = NULL;
// no need to stay any longer in this thread
break;
}
}
// small sleep to avoid unnecessary looping
PIL_sleep_ms(10);
}
// before quitting, put back the current frame to queue to allow freeing
if (currentFrame)
{
pthread_mutex_lock(&video->m_cacheMutex);
BLI_addtail(&video->m_frameCacheFree, currentFrame);
pthread_mutex_unlock(&video->m_cacheMutex);
}
return 0;
}
// start thread to cache video frame from file/capture/stream
// this function should be called only when the position in the stream is set for the
// first frame to cache
bool VideoFFmpeg::startCache()
{
if (!m_cacheStarted && m_isThreaded)
{
m_stopThread = false;
for (int i=0; i<CACHE_FRAME_SIZE; i++)
{
CacheFrame *frame = new CacheFrame();
frame->frame = allocFrameRGB();
BLI_addtail(&m_frameCacheFree, frame);
}
for (int i=0; i<CACHE_PACKET_SIZE; i++)
{
CachePacket *packet = new CachePacket();
BLI_addtail(&m_packetCacheFree, packet);
}
BLI_init_threads(&m_thread, cacheThread, 1);
BLI_insert_thread(&m_thread, this);
m_cacheStarted = true;
}
return m_cacheStarted;
}
void VideoFFmpeg::stopCache()
{
if (m_cacheStarted)
{
m_stopThread = true;
BLI_end_threads(&m_thread);
// now delete the cache
CacheFrame *frame;
CachePacket *packet;
while ((frame = (CacheFrame *)m_frameCacheBase.first) != NULL)
{
BLI_remlink(&m_frameCacheBase, frame);
MEM_freeN(frame->frame->data[0]);
av_free(frame->frame);
delete frame;
}
while ((frame = (CacheFrame *)m_frameCacheFree.first) != NULL)
{
BLI_remlink(&m_frameCacheFree, frame);
MEM_freeN(frame->frame->data[0]);
av_free(frame->frame);
delete frame;
}
while((packet = (CachePacket *)m_packetCacheBase.first) != NULL)
{
BLI_remlink(&m_packetCacheBase, packet);
av_free_packet(&packet->packet);
delete packet;
}
while((packet = (CachePacket *)m_packetCacheFree.first) != NULL)
{
BLI_remlink(&m_packetCacheFree, packet);
delete packet;
}
m_cacheStarted = false;
}
}
void VideoFFmpeg::releaseFrame(AVFrame* frame)
{
if (frame == m_frameRGB)
{
// this is not a frame from the cache, ignore
return;
}
// this frame MUST be the first one of the queue
pthread_mutex_lock(&m_cacheMutex);
CacheFrame *cacheFrame = (CacheFrame *)m_frameCacheBase.first;
assert (cacheFrame != NULL && cacheFrame->frame == frame);
BLI_remlink(&m_frameCacheBase, cacheFrame);
BLI_addtail(&m_frameCacheFree, cacheFrame);
pthread_mutex_unlock(&m_cacheMutex);
}
// open video file
void VideoFFmpeg::openFile (char * filename)
{
@@ -280,8 +527,12 @@ void VideoFFmpeg::openFile (char * filename)
VideoBase::openFile(filename);
if (
// ffmpeg reports that http source are actually non stream
// but it is really not desirable to seek on http file, so force streaming.
// It would be good to find this information from the context but there are no simple indication
!strncmp(filename, "http://", 7) ||
#ifdef FFMPEG_PB_IS_POINTER
m_formatCtx->pb && m_formatCtx->pb->is_streamed
(m_formatCtx->pb && m_formatCtx->pb->is_streamed)
#else
m_formatCtx->pb.is_streamed
#endif
@@ -304,7 +555,13 @@ void VideoFFmpeg::openFile (char * filename)
m_avail = false;
play();
}
// check if we should do multi-threading?
if (!m_isImage && BLI_system_thread_count() > 1)
{
// never thread image: there are no frame to read ahead
// no need to thread if the system has a single core
m_isThreaded = true;
}
}
@@ -385,6 +642,12 @@ void VideoFFmpeg::openCam (char * file, short camIdx)
m_formatCtx->flags |= AVFMT_FLAG_NONBLOCK;
// open base class
VideoBase::openCam(file, camIdx);
// check if we should do multi-threading?
if (BLI_system_thread_count() > 1)
{
// no need to thread if the system has a single core
m_isThreaded = true;
}
}
// play video
@@ -427,10 +690,13 @@ void VideoFFmpeg::setRange (double start, double stop)
try
{
// set range
if (m_isFile)
{
VideoBase::setRange(start, stop);
// set range for video
setPositions();
}
}
CATCH_EXCP;
}
@@ -450,12 +716,17 @@ void VideoFFmpeg::calcImage (unsigned int texId)
// load frame from video
void VideoFFmpeg::loadFrame (void)
{
if (m_status == SourcePlaying)
{
// get actual time
double actTime = PIL_check_seconds_timer() - m_startTime;
double startTime = PIL_check_seconds_timer();
double actTime = startTime - m_startTime;
// if video has ended
if (m_isFile && actTime * m_frameRate >= m_range[1])
{
// in any case, this resets the cache
stopCache();
// if repeats are set, decrease them
if (m_repeat > 0)
--m_repeat;
@@ -468,26 +739,39 @@ void VideoFFmpeg::loadFrame (void)
}
// if video has to be stopped, stop it
else
m_status = SourceStopped;
}
// if video is playing
if (m_status == SourcePlaying)
{
m_status = SourceStopped;
return;
}
}
// actual frame
long actFrame = m_isFile ? long(actTime * actFrameRate()) : m_lastFrame + 1;
long actFrame = (m_isImage) ? m_lastFrame+1 : long(actTime * actFrameRate());
// if actual frame differs from last frame
if (actFrame != m_lastFrame)
{
AVFrame* frame;
// get image
if(grabFrame(actFrame))
if((frame = grabFrame(actFrame)) != NULL)
{
AVFrame* frame = getFrame();
if (!m_isFile && !m_cacheStarted)
{
// streaming without cache: detect synchronization problem
double execTime = PIL_check_seconds_timer() - startTime;
if (execTime > 0.005)
{
// exec time is too long, it means that the function was blocking
// resynchronize the stream from this time
m_startTime += execTime;
}
}
// save actual frame
m_lastFrame = actFrame;
// init image, if needed
init(short(m_codecCtx->width), short(m_codecCtx->height));
// process image
process((BYTE*)(frame->data[0]));
// finished with the frame, release it so that cache can reuse it
releaseFrame(frame);
// in case it is an image, automatically stop reading it
if (m_isImage)
{
@@ -495,6 +779,12 @@ void VideoFFmpeg::loadFrame (void)
// close the file as we don't need it anymore
release();
}
} else if (!m_isFile)
{
// we didn't get a frame and we are streaming, this may be due to
// a delay in the network or because we are getting the frame too fast.
// In the later case, shift time by a small amount to compensate for a drift
m_startTime += 0.01;
}
}
}
@@ -507,22 +797,69 @@ void VideoFFmpeg::setPositions (void)
// set video start time
m_startTime = PIL_check_seconds_timer();
// if file is played and actual position is before end position
if (m_isFile && !m_eof && m_lastFrame >= 0 && m_lastFrame < m_range[1] * actFrameRate())
if (!m_eof && m_lastFrame >= 0 && (!m_isFile || m_lastFrame < m_range[1] * actFrameRate()))
// continue from actual position
m_startTime -= double(m_lastFrame) / actFrameRate();
else
else {
m_startTime -= m_range[0];
// start from begining, stop cache just in case
stopCache();
}
}
// position pointer in file, position in second
bool VideoFFmpeg::grabFrame(long position)
AVFrame *VideoFFmpeg::grabFrame(long position)
{
AVPacket packet;
int frameFinished;
int posFound = 1;
bool frameLoaded = false;
long long targetTs = 0;
CacheFrame *frame;
if (m_cacheStarted)
{
// when cache is active, we must not read the file directly
do {
pthread_mutex_lock(&m_cacheMutex);
frame = (CacheFrame *)m_frameCacheBase.first;
pthread_mutex_unlock(&m_cacheMutex);
// no need to remove the frame from the queue: the cache thread does not touch the head, only the tail
if (frame == NULL)
{
// no frame in cache, in case of file it is an abnormal situation
if (m_isFile)
{
// go back to no threaded reading
stopCache();
break;
}
return NULL;
}
if (frame->framePosition == -1)
{
// this frame mark the end of the file (only used for file)
// leave in cache to make sure we don't miss it
m_eof = true;
return NULL;
}
// for streaming, always return the next frame,
// that's what grabFrame does in non cache mode anyway.
if (!m_isFile || frame->framePosition == position)
{
return frame->frame;
}
// this frame is not useful, release it
pthread_mutex_lock(&m_cacheMutex);
BLI_remlink(&m_frameCacheBase, frame);
BLI_addtail(&m_frameCacheFree, frame);
pthread_mutex_unlock(&m_cacheMutex);
} while (true);
}
// come here when there is no cache or cache has been stopped
// locate the frame, by seeking if necessary (seeking is only possible for files)
if (m_isFile)
{
// first check if the position that we are looking for is in the preseek range
// if so, just read the frame until we get there
if (position > m_curPosition + 1
@@ -577,7 +914,18 @@ bool VideoFFmpeg::grabFrame(long position)
posFound = 0;
avcodec_flush_buffers(m_codecCtx);
}
} else if (m_isThreaded)
{
// cache is not started but threading is possible
// better not read the stream => make take some time, better start caching
if (startCache())
return NULL;
// Abnormal!!! could not start cache, fall back on direct read
m_isThreaded = false;
}
// find the correct frame, in case of streaming and no cache, it means just
// return the next frame. This is not quite correct, may need more work
while(av_read_frame(m_formatCtx, &packet)>=0)
{
if(packet.stream_index == m_videoStream)
@@ -632,10 +980,22 @@ bool VideoFFmpeg::grabFrame(long position)
}
av_free_packet(&packet);
}
m_eof = !frameLoaded;
m_eof = m_isFile && !frameLoaded;
if (frameLoaded)
{
m_curPosition = position;
return frameLoaded;
if (m_isThreaded)
{
// normal case for file: first locate, then start cache
if (!startCache())
{
// Abnormal!! could not start cache, return to non-cache mode
m_isThreaded = false;
}
}
return m_frameRGB;
}
return NULL;
}

View File

@@ -24,12 +24,17 @@ http://www.gnu.org/copyleft/lesser.txt.
#ifdef WITH_FFMPEG
extern "C" {
#include <pthread.h>
#include <ffmpeg/avformat.h>
#include <ffmpeg/avcodec.h>
#include <ffmpeg/rational.h>
#include <ffmpeg/swscale.h>
#include "DNA_listBase.h"
#include "BLI_threads.h"
#include "BLI_blenlib.h"
}
#if LIBAVFORMAT_VERSION_INT < (49 << 16)
#define FFMPEG_OLD_FRAME_RATE 1
#else
@@ -54,6 +59,8 @@ static inline AVCodecContext* get_codec_from_stream(AVStream* stream)
#include "VideoBase.h"
#define CACHE_FRAME_SIZE 5
#define CACHE_PACKET_SIZE 30
// type VideoFFmpeg declaration
class VideoFFmpeg : public VideoBase
@@ -91,7 +98,6 @@ public:
char *getImageName(void) { return (m_isImage) ? m_imageName.Ptr() : NULL; }
protected:
// format and codec information
AVCodec *m_codec;
AVFormatContext *m_formatCtx;
@@ -138,6 +144,9 @@ protected:
/// is file an image?
bool m_isImage;
/// is image loading done in a separate thread?
bool m_isThreaded;
/// keep last image name
STR_String m_imageName;
@@ -157,10 +166,37 @@ protected:
int openStream(const char *filename, AVInputFormat *inputFormat, AVFormatParameters *formatParams);
/// check if a frame is available and load it in pFrame, return true if a frame could be retrieved
bool grabFrame(long frame);
AVFrame* grabFrame(long frame);
/// return the frame in RGB24 format, the image data is found in AVFrame.data[0]
AVFrame* getFrame(void) { return m_frameRGB; }
/// in case of caching, put the frame back in free queue
void releaseFrame(AVFrame* frame);
/// start thread to load the video file/capture/stream
bool startCache();
void stopCache();
private:
typedef struct {
Link link;
long framePosition;
AVFrame *frame;
} CacheFrame;
typedef struct {
Link link;
AVPacket packet;
} CachePacket;
bool m_stopThread;
bool m_cacheStarted;
ListBase m_thread;
ListBase m_frameCacheBase; // list of frames that are ready
ListBase m_frameCacheFree; // list of frames that are unused
ListBase m_packetCacheBase; // list of packets that are ready for decoding
ListBase m_packetCacheFree; // list of packets that are unused
pthread_mutex_t m_cacheMutex;
AVFrame *allocFrameRGB();
static void *cacheThread(void *);
};
inline VideoFFmpeg * getFFmpeg (PyImage * self)