From af3f0bf9d4f0d9f2be0404da5d7746eb8a57c176 Mon Sep 17 00:00:00 2001 From: Matias Mendiola Date: Mon, 12 Aug 2019 23:21:58 +0200 Subject: [PATCH] Fix T68507: Gpencil: Show always the Select Menu in Edit Mode In Grease Pencil Edit Mode the Select menu should always be visible. Right now the menu visibility is controlled by the Selection Mask button next interpolate popover Differential Revision: https://developer.blender.org/D5466 --- release/scripts/startup/bl_ui/space_view3d.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 80725358d88..85b55378f1d 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -732,7 +732,9 @@ class VIEW3D_MT_editor_menus(Menu): # Select Menu if gp_edit: if mode_string not in {'PAINT_GPENCIL', 'WEIGHT_GPENCIL'}: - if ts.gpencil_sculpt.use_select_mask: + if mode_string == 'SCULPT_GPENCIL' and ts.gpencil_sculpt.use_select_mask: + layout.menu("VIEW3D_MT_select_gpencil") + elif mode_string == 'EDIT_GPENCIL': layout.menu("VIEW3D_MT_select_gpencil") elif mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}: mesh = obj.data