Bugfix: particle settings didn't automatically link in associated
objects or groups.
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@@ -2223,6 +2223,9 @@ void object_handle_update(Object *ob)
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* since object_duplilist does dupliparticles before that */
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dm = mesh_create_derived_render(ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
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dm->release(dm);
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for(psys=ob->particlesystem.first; psys; psys=psys->next)
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psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
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}
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}
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}
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@@ -7529,6 +7529,14 @@ static void expand_doit(FileData *fd, Main *mainvar, void *old)
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}
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}
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static void expand_particlesettings(FileData *fd, Main *mainvar, ParticleSettings *part)
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{
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expand_doit(fd, mainvar, part->dup_ob);
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expand_doit(fd, mainvar, part->dup_group);
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expand_doit(fd, mainvar, part->eff_group);
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expand_doit(fd, mainvar, part->bb_ob);
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}
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static void expand_ipo(FileData *fd, Main *mainvar, Ipo *ipo)
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{
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IpoCurve *icu;
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@@ -8121,6 +8129,8 @@ static void expand_main(FileData *fd, Main *mainvar)
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case ID_IP:
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expand_ipo(fd, mainvar, (Ipo *)id);
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break;
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case ID_PA:
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expand_particlesettings(fd, mainvar, (ParticleSettings *)id);
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}
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doit= 1;
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@@ -4147,16 +4147,31 @@ static void dupli_render_particle_set(Render *re, Object *ob, int level, int ena
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Group *group;
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GroupObject *go;
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ParticleSystem *psys;
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DerivedMesh *dm;
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if(level >= MAX_DUPLI_RECUR)
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return;
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if(ob->transflag & OB_DUPLIPARTS) {
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for(psys=ob->particlesystem.first; psys; psys=psys->next)
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if(enable)
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psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy);
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else
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psys_render_restore(ob, psys);
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for(psys=ob->particlesystem.first; psys; psys=psys->next) {
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if(ELEM(psys->part->draw_as, PART_DRAW_OB, PART_DRAW_GR)) {
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if(enable)
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psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy);
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else
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psys_render_restore(ob, psys);
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}
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}
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if(level == 0 && enable) {
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/* this is to make sure we get render level duplis in groups:
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* the derivedmesh must be created before init_render_mesh,
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* since object_duplilist does dupliparticles before that */
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dm = mesh_create_derived_render(ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
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dm->release(dm);
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for(psys=ob->particlesystem.first; psys; psys=psys->next)
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psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
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}
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}
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if(ob->dup_group==NULL) return;
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@@ -4186,7 +4201,7 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
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for(SETLOOPER(re->scene, base)) {
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ob= base->object;
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/* if the object has been restricted from rendering in the outliner, ignore it */
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if(ob->restrictflag & OB_RESTRICT_RENDER) continue;
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@@ -4216,7 +4231,7 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
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if(obd->restrictflag & OB_RESTRICT_RENDER)
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continue;
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if(obd->type==OB_MBALL)
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continue;
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