Fix T45317: Cycles material preview unnecessarily re-rendering
The issue was caused by wrong fix for T22741 which forced redraws on any window event, like Expose. Use proper NV_WM | ND_UNDO listener instead,
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@@ -1406,7 +1406,6 @@ void PointDensityTextureNode::compile(SVMCompiler& compiler)
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void PointDensityTextureNode::compile(OSLCompiler& compiler)
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{
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ShaderInput *vector_in = input("Vector");
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ShaderOutput *density_out = output("Density");
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ShaderOutput *color_out = output("Color");
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