From b14f68521e9fbc7e72aeecdbc4f9c02d5db99e4b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 8 Apr 2013 04:54:57 +0000 Subject: [PATCH] select-camera operator could select hidden cameras, also disable freestyle for `make lite` target. --- build_files/cmake/config/blender_lite.cmake | 1 + release/scripts/startup/bl_operators/object.py | 1 + 2 files changed, 2 insertions(+) diff --git a/build_files/cmake/config/blender_lite.cmake b/build_files/cmake/config/blender_lite.cmake index f7778ac214d..e9ff31fc6c5 100644 --- a/build_files/cmake/config/blender_lite.cmake +++ b/build_files/cmake/config/blender_lite.cmake @@ -18,6 +18,7 @@ set(WITH_FFTW3 OFF CACHE BOOL "" FORCE) set(WITH_LIBMV OFF CACHE BOOL "" FORCE) set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE) +set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE) set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE) set(WITH_IK_SOLVER OFF CACHE BOOL "" FORCE) set(WITH_IK_ITASC OFF CACHE BOOL "" FORCE) diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py index b57594d14f9..bcc8d441a5c 100644 --- a/release/scripts/startup/bl_operators/object.py +++ b/release/scripts/startup/bl_operators/object.py @@ -132,6 +132,7 @@ class SelectCamera(Operator): if not self.extend: bpy.ops.object.select_all(action='DESELECT') context.scene.objects.active = camera + camera.hide = False camera.select = True return {'FINISHED'}