minor edits, pep8 - also correct float -> double promotion for blf.

This commit is contained in:
Campbell Barton
2011-08-30 10:49:58 +00:00
parent 6c9ee34dd8
commit b20c9b0ba3
14 changed files with 62 additions and 59 deletions

View File

@@ -1222,7 +1222,6 @@ def rna2sphinx(BASEPATH):
shutil.copy2(os.path.join(BASEPATH, "..", "rst", "change_log.rst"), BASEPATH)
if not EXCLUDE_INFO_DOCS:
for info, info_desc in INFO_DOCS:
shutil.copy2(os.path.join(BASEPATH, "..", "rst", info), BASEPATH)

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@@ -269,10 +269,8 @@ class BakeAction(Operator):
wm = context.window_manager
return wm.invoke_props_dialog(self)
#################################
class ClearUselessActions(bpy.types.Operator):
class ClearUselessActions(Operator):
'''Mark actions with no F-Curves for deletion after save+reload of file preserving "action libraries"'''
bl_idname = "anim.clear_useless_actions"
bl_label = "Clear Useless Actions"

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@@ -686,7 +686,8 @@ class ClearAllRestrictRender(Operator):
obj.hide_render = False
return {'FINISHED'}
class TransformsToDeltasAnim(bpy.types.Operator):
class TransformsToDeltasAnim(Operator):
'''Convert object animation for normal transforms to delta transforms'''
bl_idname = "object.anim_transforms_to_deltas"
bl_label = "Animated Transforms to Deltas"
@@ -702,10 +703,13 @@ class TransformsToDeltasAnim(bpy.types.Operator):
# get animation data
adt = obj.animation_data
if (adt is None) or (adt.action is None):
self.report({'WARNING'}, "No animation data to convert on object: " + obj.name)
self.report({'WARNING'},
"No animation data to convert on object: %r" %
obj.name)
continue
# if F-Curve uses standard transform path, just append "delta_" to this path
# if F-Curve uses standard transform path
# just append "delta_" to this path
for fcu in adt.action.fcurves:
if fcu.data_path == "location":
fcu.data_path = "delta_location"
@@ -716,11 +720,12 @@ class TransformsToDeltasAnim(bpy.types.Operator):
elif fcu.data_path == "rotation_quaternion":
fcu.data_path = "delta_rotation_quaternion"
obj.rotation_quaternion.identity()
#elif fcu.data_path == "rotation_axis_angle": # XXX: currently not implemented
# XXX: currently not implemented
# elif fcu.data_path == "rotation_axis_angle":
# fcu.data_path = "delta_rotation_axis_angle"
elif fcu.data_path == "scale":
fcu.data_path = "delta_scale"
obj.scale = (1, 1, 1)
obj.scale = 1.0, 1.0, 1.0
# hack: force animsys flush by changing frame, so that deltas get run
context.scene.frame_set(context.scene.frame_current)

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@@ -74,6 +74,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel):
if context.scene.render.engine == "BLENDER_GAME":
layout.row().prop(arm, "vert_deformer", expand=True, text="")
class DATA_PT_display(ArmatureButtonsPanel, Panel):
bl_label = "Display"

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@@ -478,7 +478,6 @@ class ConstraintButtonsPanel():
row.prop(con, "use_transform_limit")
row.label()
def STRETCH_TO(self, context, layout, con):
self.target_template(layout, con)

View File

@@ -804,7 +804,6 @@ class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel):
col.prop(strip.proxy, "timecode")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'

View File

@@ -1273,6 +1273,7 @@ class VIEW3D_MT_pose_transform(Menu):
layout.operator("pose.user_transforms_clear", text="Reset unkeyed")
class VIEW3D_MT_pose_slide(Menu):
bl_label = "In-Betweens"

View File

@@ -32,13 +32,14 @@ in lost (i.e. unkeyed) animation.
import bpy
import keyingsets_utils
from bpy.types import KeyingSetInfo
###############################
# Built-In KeyingSets
# Location
class BUILTIN_KSI_Location(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_Location(KeyingSetInfo):
bl_label = "Location"
# poll - use predefined callback for selected bones/objects
@@ -52,7 +53,7 @@ class BUILTIN_KSI_Location(bpy.types.KeyingSetInfo):
# Rotation
class BUILTIN_KSI_Rotation(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_Rotation(KeyingSetInfo):
bl_label = "Rotation"
# poll - use predefined callback for selected bones/objects
@@ -66,7 +67,7 @@ class BUILTIN_KSI_Rotation(bpy.types.KeyingSetInfo):
# Scale
class BUILTIN_KSI_Scaling(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_Scaling(KeyingSetInfo):
bl_label = "Scaling"
# poll - use predefined callback for selected bones/objects
@@ -82,7 +83,7 @@ class BUILTIN_KSI_Scaling(bpy.types.KeyingSetInfo):
# LocRot
class BUILTIN_KSI_LocRot(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_LocRot(KeyingSetInfo):
bl_label = "LocRot"
# poll - use predefined callback for selected bones/objects
@@ -100,7 +101,7 @@ class BUILTIN_KSI_LocRot(bpy.types.KeyingSetInfo):
# LocScale
class BUILTIN_KSI_LocScale(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_LocScale(KeyingSetInfo):
bl_label = "LocScale"
# poll - use predefined callback for selected bones/objects
@@ -118,7 +119,7 @@ class BUILTIN_KSI_LocScale(bpy.types.KeyingSetInfo):
# LocRotScale
class BUILTIN_KSI_LocRotScale(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_LocRotScale(KeyingSetInfo):
bl_label = "LocRotScale"
# poll - use predefined callback for selected bones/objects
@@ -138,7 +139,7 @@ class BUILTIN_KSI_LocRotScale(bpy.types.KeyingSetInfo):
# RotScale
class BUILTIN_KSI_RotScale(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_RotScale(KeyingSetInfo):
bl_label = "RotScale"
# poll - use predefined callback for selected bones/objects
@@ -158,7 +159,7 @@ class BUILTIN_KSI_RotScale(bpy.types.KeyingSetInfo):
# Location
class BUILTIN_KSI_VisualLoc(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
bl_label = "Visual Location"
bl_options = {'INSERTKEY_VISUAL'}
@@ -174,7 +175,7 @@ class BUILTIN_KSI_VisualLoc(bpy.types.KeyingSetInfo):
# Rotation
class BUILTIN_KSI_VisualRot(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_VisualRot(KeyingSetInfo):
bl_label = "Visual Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -190,7 +191,7 @@ class BUILTIN_KSI_VisualRot(bpy.types.KeyingSetInfo):
# VisualLocRot
class BUILTIN_KSI_VisualLocRot(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
bl_label = "Visual LocRot"
bl_options = {'INSERTKEY_VISUAL'}
@@ -212,7 +213,7 @@ class BUILTIN_KSI_VisualLocRot(bpy.types.KeyingSetInfo):
# Available
class BUILTIN_KSI_Available(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_Available(KeyingSetInfo):
bl_label = "Available"
# poll - selected objects or selected object with animation data
@@ -234,7 +235,7 @@ class BUILTIN_KSI_Available(bpy.types.KeyingSetInfo):
# All properties that are likely to get animated in a character rig
class BUILTIN_KSI_WholeCharacter(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
bl_label = "Whole Character"
# these prefixes should be avoided, as they are not really bones
@@ -265,7 +266,7 @@ class BUILTIN_KSI_WholeCharacter(bpy.types.KeyingSetInfo):
# loc, rot, scale - only include unlocked ones
ksi.doLoc(ks, bone)
if bone.rotation_mode in ('QUATERNION', 'AXIS_ANGLE'):
if bone.rotation_mode in {'QUATERNION', 'AXIS_ANGLE'}:
ksi.doRot4d(ks, bone)
else:
ksi.doRot3d(ks, bone)
@@ -365,7 +366,7 @@ class BUILTIN_KSI_WholeCharacter(bpy.types.KeyingSetInfo):
# Delta Location
class BUILTIN_KSI_DeltaLocation(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_DeltaLocation(KeyingSetInfo):
bl_label = "Delta Location"
# poll - selected objects only (and only if active object in object mode)
@@ -390,7 +391,7 @@ class BUILTIN_KSI_DeltaLocation(bpy.types.KeyingSetInfo):
# Delta Rotation
class BUILTIN_KSI_DeltaRotation(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_DeltaRotation(KeyingSetInfo):
bl_label = "Delta Rotation"
# poll - selected objects only (and only if active object in object mode)
@@ -423,7 +424,7 @@ class BUILTIN_KSI_DeltaRotation(bpy.types.KeyingSetInfo):
# Delta Scale
class BUILTIN_KSI_DeltaScale(bpy.types.KeyingSetInfo):
class BUILTIN_KSI_DeltaScale(KeyingSetInfo):
bl_label = "Delta Scale"
# poll - selected objects only (and only if active object in object mode)

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@@ -369,28 +369,28 @@ void BLF_position(int fontid, float x, float y, float z)
za= 1.0f;
}
remainder= x - floor(x);
if (remainder > 0.4 && remainder < 0.6) {
if (remainder < 0.5)
x -= 0.1 * xa;
remainder= x - floorf(x);
if (remainder > 0.4f && remainder < 0.6f) {
if (remainder < 0.5f)
x -= 0.1f * xa;
else
x += 0.1 * xa;
x += 0.1f * xa;
}
remainder= y - floor(y);
if (remainder > 0.4 && remainder < 0.6) {
if (remainder < 0.5)
y -= 0.1 * ya;
remainder= y - floorf(y);
if (remainder > 0.4f && remainder < 0.6f) {
if (remainder < 0.5f)
y -= 0.1f * ya;
else
y += 0.1 * ya;
y += 0.1f * ya;
}
remainder= z - floor(z);
if (remainder > 0.4 && remainder < 0.6) {
if (remainder < 0.5)
z -= 0.1 * za;
remainder= z - floorf(z);
if (remainder > 0.4f && remainder < 0.6f) {
if (remainder < 0.5f)
z -= 0.1f * za;
else
z += 0.1 * za;
z += 0.1f * za;
}
font->pos[0]= x;

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@@ -1858,7 +1858,7 @@ static int nlaedit_snap_exec (bContext *C, wmOperator *op)
strip->start= (float)CFRA;
break;
case NLAEDIT_SNAP_NEAREST_FRAME: /* to nearest frame */
strip->start= floorf(start+0.5);
strip->start= floorf(start+0.5f);
break;
case NLAEDIT_SNAP_NEAREST_SECOND: /* to nearest second */
strip->start= floorf(start/secf + 0.5f) * secf;